Armor and magic pen need nerfing.

Bultz··3 votes·377 views

SOooooo when are they being nerfed? I just played a game as darius against Anvia in one for all. I know it's not ment to be balanced, but this goes further into the rift as well.

Like i have near 300 mr and over 3000 health, BUt i literally get melted. There is nothing i can do to stop it. I changed items over and over. There was no tenacity for their slows in this fking crap shit game because riot loves stunning champions. I got stunned and melted in seconds. Like what the fuck is the point of being a tank anymore? Unless you play broken tanks like malp or naut, your ass is going to be melted.

Like how is it fair they can build one or two pen items and my whole build gets fucking destroyed wtf?

9 Comments

ZephyrDrake1 votes

yeah because Anivia with her double damage E isn't going to destroy you regardless... sorry but Darius is not a tank, he builds tanky but isn't a tank. Your team got countered since all the Anivias had to do is wall, separate you and then focus their E's on a single target to melt them due to how easy it is to apply it when you have that many Anivias around

oSEXYPLATYPUSo1 votes

i was trying to find the game you are referring to in your match history.... couldnt find it...

update. nevermind found it. its an all for one all Darius vs Anivia lol makes more sense now.

Kokiri Star1 votes

I jsut want them to stop givig everyone true damage. why does ignite and gangplank's ignited blade hit true damage but all of brand sspells don't? just change it to magical or something

Jbels1 votes

[{quoted}](name=Kokiri Star,realm=EUW,application-id=3ErqAdtq,discussion-id=E1mwNT1P,comment-id=0002,timestamp=2016-09-18T14:50:51.908+0000)

I jsut want them to stop givig everyone true damage. why does ignite and gangplank's ignited blade hit true damage but all of brand sspells don't? just change it to magical or something

If it were magic damage, it would automatically be gimped by base magic resist, so the numbers on it would have to be higher, making it do way too much damage in the late game against squishier targets. Making it true damage allows Riot to generalize the damage because it isn't affected by defensive stats

Kokiri Star1 votes

[{quoted}](name=NMF Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=E1mwNT1P,comment-id=00020000,timestamp=2016-09-18T15:41:01.545+0000)

If it were magic damage, it would automatically be gimped by base magic resist, so the numbers on it would have to be higher, making it do way too much damage in the late game against squishier targets. Making it true damage allows Riot to generalize the damage because it isn't affected by defensive stats

that's the idea. make tanks more tanky

Jbels1 votes

[{quoted}](name=Kokiri Star,realm=EUW,application-id=3ErqAdtq,discussion-id=E1mwNT1P,comment-id=000200000000,timestamp=2016-09-18T15:48:42.170+0000)

that's the idea. make tanks more tanky

But then you have the mages and other squishies complaining that his passive rips right through them on TOP of his already huge damage from items

Kokiri Star1 votes

[{quoted}](name=NMF Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=E1mwNT1P,comment-id=0002000000000000,timestamp=2016-09-18T16:48:37.424+0000)

But then you have the mages and other squishies complaining that his passive rips right through them on TOP of his already huge damage from items

it rips through you regardless. its true damae

Jbels1 votes

[{quoted}](name=Kokiri Star,realm=EUW,application-id=3ErqAdtq,discussion-id=E1mwNT1P,comment-id=00020000000000000000,timestamp=2016-09-18T16:52:27.532+0000)

it rips through you regardless. its true damae

I'm talking about if it were magic damage. The fact that it's true damage keeps the base damage of it from getting too crazy. They would have to up the base damage quite a bit if it were magic damage

Kokiri Star1 votes

[{quoted}](name=NMF Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=E1mwNT1P,comment-id=000200000000000000000000,timestamp=2016-09-18T16:54:45.729+0000)

I'm talking about if it were magic damage. The fact that it's true damage keeps the base damage of it from getting too crazy. They would have to up the base damage quite a bit if it were magic damage

Idk, i think it needs a nerf atm. it reduces healing, so it shouldn't be hitting too hard

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