How to stop the blonde abuse (and why we can't have nice things)
**First: **this is not a "please nerf post", if there is something sure, this just might buff Ez in other areas while keeping control in what made him obnoxious and what made him so abusive to the itembase.
Each time an item with an on-hit or a proc effect is good, there is a guy (or girl) that ruins everything for us and causes the item to be changed, nerfed, regultated, or removed... yeah, if you are wondering it is this blonde thing:
He is the reason we can't have nice things (at least in most cases).
What is the problem?... well, it is this:
+
or
or
or
and sometimes 
He ruined Runeglaive for us (and got it nerfed and changed)
He even got the crits removed from his Q due to how he worked
Nowdays he is totally obnoxious with a huge damage potential and long siege poke with a low commitement, low risk high gain gameplay.
#Solution:
1)
and it's items feed on BASE AD: reduce dramatically
base AD and scaling AD (it will be compensed)
2) Ez passive now adds bonus AD per level and AP (and a good flat base amount for early) in the end his base damage output should look the same
3) Reduce Damage from abilities for Ez (equal to damage added from AP and AD).
4) Ez Q can now crit for 33% bonus damage, can be increased with
and crit damage runes
5) Reduce Ez Mana Costs, regeneration and Mana pool drastically, so he won't abuse another powerful on-hit
(so that it can finally get a bit buffed -the item-).
6) Increase Q Cooldown, make it have reduced cooldown if it kills a minion or a target (plus the regular cooldown reduction it already has if it hits a target).
#The Result of these changes:
**A) ** Ez "base" AD should look the same: lets say we get him to have 30 base AD, he gains no base AD per level but we moved all of his AD level scaling to his passive, it would cause
and
procs to only deal 30 damage, or
to only deal 60 damage, this would change all of the core of his build.
**B) **
build would still be viable: due to the added AP in his passive the damage of Lich Bane would be the same, and due to a new balance on the damage of his abilities his damage output should remain the same when built AP (but I guess
and
damage will experiment an small buff of about +8 to +14 damage).
C) Crit Ez: the new build would cause Ez to get close and personal more oftenly, his Q damage should be going a bit up, but it would have more cooldown so that he won't be so focused on spamming it. He will be more invested on dealing damage with his AA's. I would like to say that this build would cause him to have less CDR, but... 
D)
: one of the reasons
doesn't update faster is this guy, it would grant him a huge boost and power spike if it updated faster, specially with a blue build Ez. If updated, the blonde would have no real reason to build
and instead would cause
to be a better option.
The new build should look like this:
(for 40% cdr)
BTW with these changes all of the previous builds except blue or
should be viable, I want him to be playeable and more enjoyable without abusing the itembase so heavily. Plus, I don't want Riot to
him, seriusly, don't you ever
anyone.
to give you context I come from the prehistory of this game (WC3) I have my own AoS with my own champions and I know how inner mechanics work, so that I can say I am sure this is a viable solution (I am a doctor).
#I will place a
for my rioter to ![]()