QSSnerf idea
We all known QSS is a little bit to strong right now. This got me thinking and maybe have an idea to keep the price & stats but tweaking it so it provides more counterplay in the earlyer stages of the game.
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Quicksilver Sash
- Recipe cost: 750 (down from 800g, = 1200 Gold)
- UNIQUE Passive – QUICKSILVER: Blocks the next enemy debuff from your champion. 90 second cooldown.
So as you can see this would be a hugh nerf to the item. To compensate the price is a little bit reduced. When upgrading it to
or
whe can keep it as an active. This concept is never done before so I think it would be an intressting addition to the items. This also allows us to implement an AP variant for QSS we can even decide to keep that one as an passive. But that's brainstorming
What do you think about this change. Would it work, how would it play off in the game. Share your thoughs and ideas here ;)