@Riot Change Xerath ultimate pls
I am nicely asking to the Devs team to relook the concept of Xerath ultimate.
It is hard to use and still really disappointing except if you are fed and you 3 shot a carry. (if you can aim and they don't have mobility)
I wonder if that would be possible for his ultimate to have a bigger aoe at close range (and probably lower damage) and the same damage and aoe size for the current max range. Even if that mean to go back to 3 charges.
I know how huge his burst is with EWQ and poke when fed but later in the game the tanks just laught at your damage and your poke fall off with defensive items on carries. He lacks some presence in term of aoe damage.
I guess it will go even worse with the new mastery for tanks.
His current ultimate is a bit too unreliable for Xerath to be the carry he should be in the late game especially after the enemy team took some tanky stuff.