@Riot Change Xerath ultimate pls

LordOfTheLeague·10/30/2016, 6:44:11 PM·2 votes·466 views

I am nicely asking to the Devs team to relook the concept of Xerath ultimate.

It is hard to use and still really disappointing except if you are fed and you 3 shot a carry. (if you can aim and they don't have mobility)

I wonder if that would be possible for his ultimate to have a bigger aoe at close range (and probably lower damage) and the same damage and aoe size for the current max range. Even if that mean to go back to 3 charges.

I know how huge his burst is with EWQ and poke when fed but later in the game the tanks just laught at your damage and your poke fall off with defensive items on carries. He lacks some presence in term of aoe damage.

I guess it will go even worse with the new mastery for tanks.

His current ultimate is a bit too unreliable for Xerath to be the carry he should be in the late game especially after the enemy team took some tanky stuff.

11 Comments

Primaquarius10/30/2016, 7:44:51 PM3 votes

"He lacks some presence in terms of AoE damage"

#AreYouSureAboutThat

Zach Sandwhich10/30/2016, 7:25:44 PM2 votes

Just learn to hit Xerath ult. Like all good things it takes practice.

oSEXYPLATYPUSo10/30/2016, 6:47:47 PM1 votes

not all "ults" are executes or designed in the theory of being able to eliminate or delete a target...

maybe using ult while they are closer range to do the damage of it.. too poke them down and use the other abilities to kill ?

AgentBlack10/30/2016, 7:34:08 PM1 votes

Why would you ever hit tanks as Xerath anyway? The whole point of his range is that he can always hit the backline. The carries have to worry about you no matter how far they are.