@Riot Azir W (Arize) should cost no mana
Azir W (Arize) soliders are his bread and butters and replace his auto attacks in his dps oriented play style. It shouldn't cost mana to use this spell and currently make him really mana hungry.
Azir W (Arize) soliders are his bread and butters and replace his auto attacks in his dps oriented play style. It shouldn't cost mana to use this spell and currently make him really mana hungry.
I agree. You know what should cost mana though?
All of Riven's abilities.
I dunno about Riven she looks like it's needed for her kit to function, a bit like what I feel about Azir soldiers actually.
You could say the same for Twin Fang.
You could say the same for Twin Fang.
Twin fang has a mana reset, and is nowhere near as crucial to cassio's damage as azir's soldiers are. Azir's soldiers ARE his damage. Without them he doesn't have access to two other basic abilities and his longer ranged autos. Cassiopeia's twin fangs allows her to dps someone down, but it isn't essential for her to deal any form of damage. She still has her Q poke, W, and R if her E is down. Azir has nothing.
Pretty much this. If you don't cast W with azir, you have no other spells. For cassio it's "poison" then twin fang if you feel you have to do it.
bump
A decrease in mana cost for W would definitely help, though honestly his sustainability is already high. You can make that mana up with one wave if you take Feast and have the standard 3 points in Meditation, and usually one soldier is all you really need per wave as the AOE is so effective. Q less, W more, and you shouldn't run out of mana easily.
Yeah, I mean it's normal to run out of mana if you spam your spells. I think the mana cost should be mostly in his Q and E tho. Because as a dps champion, I think his dps skill should be available almost any time it's on cd.