I have a suggestion on how to Rework Lifesteal
First of All anyone played Bloodborne?
If soo then you know what I'm talking about, Lifesteal should be a reward for playing Aggressively and Health Regen is the reward for playing Defensively.
You get hit, you are down to 50% hp, There is a Red bar between your 50% current hp and your missing health. the red bar is based on your % Lifesteal of your current hp, mean if you attack you can regain that % as health. Lets say you have 40% Lifesteal, and 2k Health. Leblanc dealt 1k damage to you leaving you with 1k health 40% of the 1k health is regainable. you can lifesteal back up by 400, for a total of 1.4k health the 400 hp is the amount of health that you can regain with lifesteal. when you reach 1.4k health the Health regen will get you back to 2k hp even if you attack beyond the 1.4k hp you cannot Lifesteal.
**Rally, is a risk/reward combat mechanic in Bloodborne. After being hit by an enemy, you may jump back in the action and attack your opponent to quickly refill any lost health before your health bar actually depletes the amount. Timing is crucial to the execution of this mechanic. **