Can the crate drop system be more lenient?
I get that the whole point of only have one drop per champion is to get people playing more of the roster. I'm perfectly fine with that. I'll also admit that I'm a one(three rather, but you get the point) trick pony, which of course would make succeeding as other champs very difficult. I've put myself through hell today trying to get crates because I have five keys stockpiled away (as in actual keys, not just fragments), and since Normals are apparently fucked up as far as I can tell, I'm being matched up with people three times my skill level.
I understand the thought process behind wanting people to play different champs, but if I try again and again to have a good game with them, and end up constantly either failing that and getting a C+ or lower, or getting carried and only getting a B, I'm going to end up just not bothering with it. I'm hoping that in the future, for next season or whatever, Riot will consider making the hextech crate distributions a little more lenient, so that I can be able to experiment with other champs, while also not torturing myself playing fifty games of that one champ just to get a crate.