how do you exactly 1v1 any champion that goes well with rageblade?
I mean. i destroy xin zhao as vi 1v1. and then buys rageblade and i am an item ahead and i still lose the 1v1?
I mean. i destroy xin zhao as vi 1v1. and then buys rageblade and i am an item ahead and i still lose the 1v1?
You don't 1v1 them.
The champs that build are super strong 1v1 anyway, even without Rageblade Jax destroys most champs in a duel, so does Xin.
I guarantee you that Xin Zhao will beat Vi 1v1 if equally fed.
Well, depending on the build. If they both build full squishy, vi will probably win through burst Q-AA-E-AA-E-AA-Ult-AA is far more than enough to kill any squishy when vi has damage.
it's like with vayne: you don't!
Xin, jax and Irelia are all 1v1 specialliced champs, and rageblade is a 1v1 item. If you try to beat them at their game, you will loose. Force teamfights or gank them. Rageblade is bad in teamfights, cause unlike lane you can't pre stack it befor the fight, and the cc in teamfights makes it hard to stack it and ustilze the AA-dps. It also gives no defense at all and no utillity. Unless far ahead, a rageblade user will be shit in teamfights, and also rather bad vs ganks as they usually have poor escapes and are fairly squishy due rageblade rush.
In lower elos, rageblade probably is a big issue as you hardly find the coordination to force fights or gank a superior deuelist, and even in teamfights you probably got to little focus and cc to really shut a rageblade user down.
So spot on.
i have 140k mastery with jax. I am completely knowledgable abotu the item. everyone that builds devourer and rageblade. simply cannot be 1v1 by anybody that doesn't have it on reasonable circumstances. unless its a fiora that 4 shots you or something like that . a mele vs mele champ 1v1 is just lame.
Again: Nasus Counters your argument.
Welcome to League Of Legends.
Welcome to League Of Legends.
I built rageblade vi and got a quadra kill in a match where the whole other team was fed. I mean rageblade makes you make any champion a mele god. i mean even blitzcrank. am not joking here i build blitz with it and I was going 1v2 and winning. broken item.
its just not fun anymore. i don't want to build rageblade to be of use to my team. why can't I go ad?. why can't I go glass cannon and blow them up. why can't I go tanky and survive. you really can't do anything against a rageblade team. unless you build it yourself too. and after that it depends on who uses its stats more optimally which decides the 1v1.
you don't need to win 1v1 to be of use to your team though is the flaw in your logic >.>
you don't need to win 1v1 to be of use to your team though is the flaw in your logic >.>
what about splitpushing? getting ganked in my jungle. counterjungled?.
aren't you talking about the toplane vi game? She's not a good duelist if she can't burst their opponent. especially against a sated xin with challenging smite he definitely wouldn't have even needed the rageblade to duel you. You have to pay attention to power spikes and also look at items to generally know if you can 1v1 somebody.
If you can't 1v1 them you don't go to split push unless you think you can push and run away before they come to kill you. After sated + rageblade has to be at least midgame especially if you said you were ahead as in they didn't snowball, so getting counter jungled is completely up to the momentum of the game if your team in general can't defend the jungle or not, it wouldn't (or shouldn't) come down to a pure 1v1 between junglers... And do I really need to say that it was probably the 26/9/3 quinn that won them the game and not the 29% kill participation jungler xin >.>
You don't.
Still not ure why that item exist. League will function just fine without it.
You play ap fiora , somehow you'll still win the duel because fiora is bs.
how do you exactly 1v1 any champion that goes well with rageblade?
Buy a Rageblade too ?
Personally, I enjoy some Malzahar. I will always do the necessary damage to kill them (unless I feed) and I can take them 1v1 until they get qss, and then I can just punish them severely for trying to prestack and watch my positioning until they are low enough to 1 combo. Plus I get ahead early from sheer lane-bullying
league is a 1v1 game, some champions arent meant to be 1v1'd, crazy right ? you have four teamates (i swear) and thats how you win, babysit you to victory
As Kel'thuzad once said...
"Pray for mercy."
Play someone with high base sustain (Nasus)
get Spirit Visage
Get Deadman's
Stack Q
Stack Deadman's proc on Q on Xin's head.
Laugh as your W slows his AA's by 70% and you walk behind him and Q him again.
[{quoted}](name=Various Felonies,realm=NA,application-id=3ErqAdtq,discussion-id=BrW5k0ff,comment-id=000b,timestamp=2016-02-01T10:02:48.727+0000)
Play someone with high base sustain (Nasus)
get Spirit Visage
Get Deadman's
Stack Q
Stack Deadman's proc on Q on Xin's head.
Laugh as your W slows his AA's by 70% and you walk behind him and Q him again.
you mean. play nasus. thats it. even nasus gets destroyed by xin as xin heals quickly too.
If Nasus gets 1v1ed by a Xin, the Nasus is either 0-5, trolling or bronze. Nasus decently farmed is stronger than rageblade Xin in 1v1, it's not really about sustain, more about sheer damage and tankiness.
Also rageblade does not define a duel.
with no rageblade can easily dumpster rageblade
in mid-lategame.
A: What Sasogwa said.
B: Nasus gets tanky anyways, know what's super tanky and great against AA-based champions?
. Armor, AA-slowing Aura
Armor, HP, Slowing Field Active and Anti-crit passive
Nasus' Ultimate. HP, Range increase, AOE magic Damage.
Nasus' W. AA/MS slow
Nasus' Q. High Single-target Damage on a low Cooldown.
Nasus' Passive. 15% Lifesteal, for Free, on each Q and Auto Attack
. 20% Bonus on your Free Lifesteal.
Nasus' E. MR-shredding AOE.
Ok,
, Keep fighting Me. Your AA's are slowed from FH, Your Crits are reduced from RO, Your AA's are slowed and so are you from my Wither, and Spirit Fire's Whittling away at your MR, so when I ult, my Swirling AOE Deathfield does EVEN MORE DOT and as you do that and heal slightly every third AA, I'm going to keep Slamming you with my 2 second CD Q, healing for 250+ HP per strike, and 50-60HP every basic AA.
Even without his Ultimate, Nasus Directly counters ANY Melee Autoattacking Carry or Fighter, just through his first three abilities and natural build path.