Really useless mastery choices?
I have to ask, what is the point of the useless mastery choices we get? Like Some choices are like gain 4% attack speed, which is sweet, but then you have things like natural talent giving 2 ad points level 18. Don't you think 2 points is outright useless? Legitimately, 2 points late game is nothing when damage level falls of mid game and most of the time everything is about broken crowd control in teamfights. Like gain 10 health with scares, but that is so useless 10 health is like nothing when in a fight. Then you you have things like fearless with 10% magic and armor resist which is really strong as well. Like I don't understand anyone want to explain?