Wukong needs some rebalancing
Hey does anybody else think Wukong needs to be rebalanced bit? I played a few games yesterday against him and he seemed to carry every single one of them.
He just feels overwhelming to play against with no meaningful weaknesses. I noticed in matches against him that he normally hits really hard even when building pretty tanky. That in itself isn't the issue though. It becomes an issue when you pair that kind of damage with his incredible mobility. He has jump that hits hard to close the gap and initiate a fight, and then he has a very reliable escape to get out of fights. This combined with substantial tankiness makes him really hard to take down. And then his ult does very good AOE damage with knockups. I mean this guy has it all...
Now I have nothing against his individual strengths. Where I have issues is that they combined all these strengths into one kit. Riot needs give him a meaningful weakness. Now I'm not a game designer or an expert in theorycrafting, so I wouldn't want to volunteer how to go about this. Whether he needs his numbers tweaked or a gameplay update to give him more counterplay.
What are your thoughts?