Sorcery deserves to be the next tree to get an extra keystone
As a mage, choosing between present keystones just feels so wrong. Either you have the kit to be able take something outside of sorcery, either you are stuck with Aery and Comet (Phase rush just feels decent for people that aren't mages and
). When you take a look at them, Comet and Aery literally does the SAME thing; one just has less chance to hit but have better damage, while the other has less damage and always hit, along with having a small bonus with shields. Some mages like
feels right at home with only those two, but with things like
,
or
, it feels like you could have sooooo much better, but you are stuck with those poor choices.
Please, the mana changes will already hit pretty hard most mages, at least give them the diversity of usable keystones that most champ classes had from the start.
etc. could use a keystone like that. what if we just made something like
passive, that stacks up on the enemy over a couple of seconds of taking spell damage and at full stacks gets exploded with the next auto attack?
pressing w from range and then walking backwards, but at the same time it should still support these kind of champions in extended fights. so if they stay and auto attack to trigger the proc, they get the extra damage.
These are typically the big examples of DoTs and each of them have fairly different purposes in the game- which I imagine is one reason a good DoT-based keystone might be hard to come by.