Frost Queen's Claim Changes
>Spellthief's Edge Line Frostfang now has cooldown reduction, Frost Queen’s Claim build path adjusted to compensate. Tribute lockout for last-hitting a minion increased.
>We haven’t seen much of the Spellthief’s line since we made Ancient Coin an actually-appealing item earlier in the season. This is less about Coin and more about Spellthief’s: the line just isn’t doing its job of enabling early aggression. We’re moving the cooldown reduction of Frostfang’s upgrades onto Frostfang itself, making it a more potent laning threat. This has the side effect of unlocking more build flexibility: sitting on Frostfang in the midgame will be less punishing for supports who’d rather start building into their late-game oriented items.
>That said, the Spellthief’s line has historically been vulnerable to midlane poaching when strong. We’re upping the Tribute penalty for last-hitting to nip that problem in the bud. >Tribute passive LAST-HIT PENALTY After last-hitting a minion, Tribute charge generation is paused for 6 seconds ⇒ 8 seconds
Frostfang NEWCOOLDOWN REDUCTION 10% Frost Queen's Claim BUILD PATH Frostfang + Fiendish Codex + 450 gold ⇒ Frostfang + Blasting Wand + 500 gold (total cost unchanged)
So basically the coin is too strong, so as compensation lets nerf FQC even more right? Overall item's CDR doesnt change, cost doesnt change, get CDR a bit earlier - whoop-de-do. Supports arent spamming their shit on CD anyways
THEN a nerf on top to further punish last hitting a minion: -ADC needs help shoving a lane to go B in a hurry, or there's 2 minions about to die and ADC cant CS both in time? Well supports take this punishment for helping out -Mage mid laners building a support item? NOT ALLOWED - GTFO. Top and jungle building support items - ok no prob.
These changes aren't fixes at all in any way