Heating up should replace crit
What does turrets do? Heating up:
(8% crit): +0.8% / auto attack (up to 4%)
(10% crit): +1% / auto attack (up to 5%)
(15% crit): +1.5% / auto attack (up to 7.5%)
(20% crit): +2% / auto attack (up to 10%)
(25% crit): +2.5% / auto attack (up to 12.5%)
(35% crit): +3.5% / auto attack (up to 17.5%)- 50% crit = +5% / auto attack (up to 25%)
new passive: Increase heating up by 2 auto attacks. Let's say you have
&
(or 55% crit) that's +5.5% / auto attack (up to 27.5%). With this new IE passive you can now go up to 38.5% after 7 auto attacks.