I just realized Rengar doesnt have to actually hit spells to get stacks

Penns··36 votes·2,432 views

Thought it was a pretty cool mechanic with counterplay; jump on a target = 1 stack, hit all spells, get rewarded with CC immunity, more damage or a snare. But dodge his Q or E = he only has 3 stacks and you have time to escape or kill him.

https://static-cdn.jtvnw.net/emoticons/v1/58765/3.0

13 Comments

GULAG 4 U25 votes

Holy shit. Just realized it now too. He shouldn't be rewarded for getting stacks if he misses shit. RIto fixerino pls.

Melledoneus14 votes

Riot just needs to make a cucumber item already.

Syve3 votes

They did that because now you can't stack ferocity before fight.

Sahn Uzal1 votes

I don't know why you're getting downvoted. That's quite obviously the reason this is a thing...

N3mO063 votes

It's strange he is rewarded for not hit an enemy, But I think with this ferocity generation+skillshots+cast time on all his abilities, he could be near unplayable without this mechanic, he already has 47% win rate.

paisy2 votes

Yeah he just needs to be in combat

Troll for Trump2 votes

He doesn't need to be in combat either, he just loses it if he's out of combat.

Actually kinda hard to manage stacks pre-combat (get 3 stacks, get your abilitites off cd, ult and jump onto a target before your 3 stacks wear off)

Metalrichdog2 votes

To be honest, I would say the only thing that Rengar should NOT have to hit to get a stack would be his bola. That thing is really hit or miss and it could seriously cause more problems than it'd be worth changing for. The rest is pretty much either you're fighting and on top of your opponent, or with the case of his Q, spammable so there's far less risk to missing it. This would bring down his skill ceiling decently and could allow him to see a change that might make him better for the average person and worse for the god.

SweedishGunner2 votes

OH...RIGHT.

dominusx2 votes

You can stack on towers by using Q. and while you are in combat you can maintain and use extra stacks. i'd tell you another trick but you fkbois gonna cry to rito and they gonna remove it.

MLDzXnRRR1 votes

He can't get empowered ability before the enemy team bursts him down, if he is not ahead or tanky... I've seen Rengars to ragequit, because they jump and get instaCCed/bursted before they can get empowered W.

dominusx2 votes

maybe if they are bad lmfao. i legit go in 1v5 burn their shit and then rotate back in after my secondary tank engages.

Teridax681 votes

That was a deliberate decision, as was the reduction of Ferocity stacks to 4 and the Ferocity generation upon entering fights, and the intended goal was likely to avoid breaking Rengar's flow and requiring him to wait another cooldown cycle for his empowered abilities.

At the end of it, though, that means Rengar's Ferocity system is currently such a poor fit on him that he either needs to end up with downtimes he can't afford to have, or needs to have a guaranteed empowered ability within the first second or so in every fight, regardless of counterplay, simply so that missing one ability doesn't make him hit a wall in the middle of combat. Neither state can be healthy for both Rengar and his opponent, and for that reason I think he might need a different resource entirely: if he generated Fury instead of Ferocity, and generated it with basic attacks, rather than random ability casts, he'd be able to have much more consistent resource generation, while still giving his opponents many more opportunities to deny him his power. Considering how his W and E are also supposed to be used situationally for their CC and utility, rather than rush-casted for more burst, it would also allow him to hold onto those abilities while taking his target down. One of Rengar's current issues, for example, is that he needs to blow his W and E just to access his empowered Q as fast as possible to maximize his burst, which forces him into his pre-rework state where either he or his target loses within the first few moments of combat, with no middle ground. Allowing him to empower his abilities without blowing all of his life-saving utility and CC prematurely could potentially help make him a lot less binary than he currently is.

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