Change the Aery effect so it's more than just a DFT replacement.
The problem right now is that aery is simply far more reliable than Comet when it comes to damage. Obviosuly comet needs some changes, but I think Aery does as well. What I suggest is that changing Aery so using it solely for poke or solely for shielding comes at a cost. Instead, I think the general values should be lowered, but using both functions of Aery should be more rewarding than only using one.
When Aery is used as poke, the next time Aery is used as shielding/healing, the shield is stronger. When aery is used as shielding, the next instance of poke will be stronger. This will add more skill expression to Aery while making it different than just a replacement for DFT. Somebody who wants to get the most value out of the keystone will be somebody who pays attention to what is being buffed and can constantly switch between the two.