Would half-swording work from a gameplay perspective?
Just curious if getting a champion who could half-sword when necessary (against tanks I think) would work on a gameplay level.
Just curious if getting a champion who could half-sword when necessary (against tanks I think) would work on a gameplay level.
Such a thing could be a thematic addition to a champion, and would probably involve some sort of armor penetration. I'm not sure if there's a champion theme or 'archetype' as they like to call it, that would use half-swording at this point, since they already have multiple knight-ish characters.
As a concept, it's not at all flawed and could work, though.
We do have knights, but half-swording implies there's room for one more, especially if they remember the killing stoke. ;)
As for archetpyes I'm thinking it could work on a juggernaut.