Resistance Shred and Resistance Scalings

Cherysse··1 votes·502 views

Ok ill be going forward with it, I know that there are currently some champions abusing some high armor passives, but there are too many ways to counter resistances, and there is item 3001, item 3091 , item 3071 and some hero powers that shred resistances and it is kinda (kinda) ok, (but it needs some fixes), the problem comes when you shred armor or magic resist and some items, powers and etc scale with those stats, therefore also loosing efficiency, I wonder if there is a way to make those armor and magic resist shreedings to not affect the current scalings and efficiency, because it is unfair for those who depend on it, to actually receive a lot more damage and also deal a lot less damage because of the resistance shred.

I hope a Rioter gets my problem, thanks.

3 Comments

67chrome1 votes

but there are too many ways to counter resistances, and there is item 3001, item 3091 , item 3071

Wit's End and Abyssal Scepter are countered by resistances more than the other way around.

If an opponent has 30 MR and you shred 30 MR, you reduce them to 0 MR and they take True Damage. If an opponent has 300 MR...you don't.

Treating a 30 MR target as a 0 MR target also happens to be a 30% boost in overall damage. Treating a 300 MR target as a 270 MR target offers an ~8% boost in overall damage.

Considering 30% more damage from AD, AP, and AS is 30% more regardless of what your opponent itemizes for or refrains from grabbing: Resistances counter flat penetrations, not the other way around.

The inverse is true of %penetrations, as 100% penetration vs. 0 armor is 0% more damage, where 100% penetration vs. 100 armor is 100% more damage.


but there are too many ways to counter resistances,

There are not.

Especially when 2 of the 3 items you listed are countered by resistances.

GankhísKhan1 votes

{quoted}

Wit's End and Abyssal Scepter are countered by resistances more than the other way around.

If an opponent has 30 MR and you shred 30 MR, you reduce them to 0 MR and they take True Damage. If an opponent has 300 MR...you don't.

Treating a 30 MR target as a 0 MR target also happens to be a 30% boost in overall damage. Treating a 300 MR target as a 270 MR target offers an ~8% boost in overall damage.

Considering 30% more damage from AD, AP, and AS is 30% more regardless of what your opponent itemizes for or refrains from grabbing: Resistances counter flat penetrations, not the other way around.

The inverse is true of %penetrations, as 100% penetration vs. 0 armor is 0% more damage, where 100% penetration vs. 100 armor is 100% more damage.


There are not.

Especially when 2 of the 3 items you listed are countered by resistances.

Well flat penetration is like 10 armor pen = -10 armor. I think maximum armor penetration is 40? (Yommu/Maw/Duskblade = 40 flat)

  • 30% from Black cleaver. So let's just say.. we pick a tank like Maokai. He has base like 98 armor at level 18. + 9 from runes (everyone takes it) And a standard build (Sunfire/frozenheart/Randuins or deadman plate) Assuming we only pick up 3 armor items. That leaves you at +50 (Sunfire) + 90 (Frozen heart) + 60/50 depending on randuins/deadman respectively. Which gives you a total of almost 300 armor. So even if someone builds pure damage and pure armor pen they'd ignore 40 of that armor then the 30% shred. So.. you'd eat them down to 260 armor. Then shred down 78 armor. Leaving them 182 armor. Still pretty decent. One way to counter the armor-pen and shred.. is to just pickup a thornmail. Reflects 15% of damage + 25% of your armor. so dropping a randuin/deadman will increase your armor and make them die too.

Only issue is stacking MR. But the thing is, no one is hitting you with spells 2 times a second. So the DPS output isn't comparable.

Cherysse1 votes

Thats not what I meant, I mean like, by example, you are Malphite , you have stacked armor and your whole damage comes from it, then someone like MonkeyKing appears, he has item 3071 , and shreds 65% of your total armor, you will not only take extra damage, you will loose your damage output too because your damage scales with armor and that sht is unfair for many characyers that scale either with Armor or Magic Resist, I don't care about shreds, I just hope there is a way for the resistance shred to not have any influence over resistance scalings such as the ones on champs like Galio Rammus Malphite Taric Leona , and items such as item 3156 (shield scales with magic resist), item 3075

I will re-post again, no one understood my post.

BTW Maw's Armor Pen and Duskblade Armor Pen stacks with themselves, so you can have like a maximum of item 3142 20 + 10 + 10 + 10 + 10 + 10 + 19.5 in runes + 8.5 in masteries = 98 flat armor pen.

Of course it is better when you add a item 3036 to the formula.

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