HEY RIOT: How to make big comebacks possible again

RdePZ6L3ru·11/27/2016, 2:28:01 PM·3 votes·472 views

Add the following gameplay mechanic: Your team receives a bonus for scoring an ace on the enemy team for each inhibitor that you have down at the time of the ace: 1 inhibitor- 5% reduced damage from enemy minions, 5% increased damage dealt to enemy minions 2 inhibitors- 10% reduced damage from enemy minions, 10% increased damage dealt to enemy minions 3 inhibitors- 20% reduced damage from enemy minions, 20% increased damage dealt to enemy minions

I honestly feel as if this would not only make those insane lategame comeback plays possible for the losing team, but it also adds a level of complexity that could potentially feel really, really nice to see in the big games such as the LCS. (Also: Feel free to numbercrunch and edit as necessary, this is just a rough draft)

2 Comments

CritMedic11/27/2016, 5:30:35 PM1 votes

The enemy team is supposed to be rewarded for taking three inhibs, not the other way around.