189 Comments

z63XnLCMwX36 votes

Watch ADC abuse it.

Malicious Metal60 votes

Let's make it melee only then to make sure that doesn't happen.

And give Urgot a fully stacked tear to compensate.

EDIT: Tested it on the PBE.

#It is in fact Melee only.

A Superb Villain60 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=BEkmEQ6s,comment-id=00060000,timestamp=2017-09-27T13:43:23.685+0000) Tested it on the PBE.

#It is in fact Melee only.

https://i.imgur.com/ylGw2At.jpg?noredirect

Malicious Metal27 votes

With the Dark Lord to lead his forces to victory!

http://gifimage.net/wp-content/uploads/2017/07/eye-of-sauron-gif-21.gif

Ralanr18 votes

With Sion being the first to break the gates!

kasfas16 votes

Sion NOXUUIUUUUUUUUUUUUUUUS!!!

Preseason is looking really good for sion mains.

Tails90161 votes

item 1412 Let's add that on for good measure

Variks the Loyal6 votes

Maybe. I don wanna get squished.

item 3078 - 250 Health item 3053 - 400 Health

item 1401 increases those to 280 and 480 respectively(And itself to 360).

Sterak's procs shields for 75% bonus health, which includes health amplified by Cinderhulk.

I'm not saying Warrior can't work, but damn that juicy health and the big Sterak's shield.

item 3078 item 3053 item 1401 item 3009 item 3742 item 3065 or item 3194 + Domination with Predator Keystone (I DON'T NEED TO FLASH TO CATCH UP TO YOU) + off spec Resolve for Perseverance for the Tenacity and Slow resist proc from Chilling Smite and even more bonus health from Overgrowth.

Fuck I wanna try it with Olaf and Volibear too.

GigglesO9 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=BEkmEQ6s,comment-id=00060000,timestamp=2017-09-27T13:43:23.685+0000)

Let's make it melee only then to make sure that doesn't happen.

And give Urgot a fully stacked tear to compensate.

EDIT: Tested it on the PBE.

#It is in fact Melee only.

Can we just tag urgot as Melee?

ProfDrDeath16 votes

I can only really see three ADCs abuse it: Jhin Corki Kalista .

Those three have the (hilariously high, for their class) base AD to make use of it - and in Corki's case, are naturally inclined to go Triforce as well.

Colgate Gator11 votes

Now we just have to wait until ADCs abuse it so Riot has to nerf it for everone else.

RiotRiot Axes48 votes

It should be melee only on PBE.

My Waifu Vanilla29 votes

Urgot FeelsBadMan

RiotRiot Axes36 votes

Urgot has stressed me out while working on this :/

Ultimately, if a champion breaks enough rules, I can't let them hold the item system hostage, and I can't make this item this strong if Corki can use it to gain immunity to assassins.

kasfas8 votes

So does that mean urgot buffs?

RiotRiot Axes28 votes

It means we'll balance the champion around not having access to Sterak's Gage. Given that he purchases it quite rarely, that doesn't mean automatic buffs.

iahim9811 votes

How about QoL then, execute low hp minions with W, feels so bad to try and waveclear and lose half the minions by 10 hp.

BurnTheSteak8717 votes

"Urgot purchases it quite rarely?" Are you sure? Many Urgot mains and me do build it most of the games, it's almost mandatory.

Imho the suggested build deceives most casual players so they don't even get the glimpse to build Sterak's as a core item. That could be a reason.

■ One point would be changing Urgot so it's considered a melee champion. Honestly, its melee range and aspeed are so ridicle that it could be fairly compared with long weapon wielders like Sion or Trundle. Also never seen a machinegun with so low range. It's hard to imagine.

■ Another point would be setting a melee range limit of 400 on the new Sterak's Gage, so Gnar and Urgot are in, Graves and other ADCs out and everything will be OK.

Critmaster Garen5 votes

{quoted}

"Urgot purchases it quite rarely?" Are you sure? Many Urgot mains and me do build it most of the games, it's almost mandatory.

Imho the suggested build deceives most casual players so they don't even get the glimpse to build Sterak's as a core item. That could be a reason.

■ One point would be changing Urgot so it's considered a melee champion. Honestly, its melee range and aspeed are so ridicle that it could be fairly compared with long weapon wielders like Sion or Trundle. Also never seen a machinegun with so low range. It's hard to imagine.

■ Another point would be setting a melee range limit of 400 on the new Sterak's Gage, so Gnar and Urgot are in, Graves and other ADCs out and everything will be OK.

mini gnar should really not be taken into consideration for this.

he is a ranged, mobile champion with multiple slows already, which makes him extremely hard to catch out. the mini form is more vulnerable on purpose to give him a window of weakness to counterbalance the massive window of strength he gets in mega form.

he should deal with being more squishy in that form. and giving him a safety net to screwing up and buying an extra couple of seconds for his transformation isnt what steraks is intended for.

steraks is supposed to help melee champions survive who can only be effective by diving into the enemy team. this means the item is fine on mega gnar, but i dont see a reason why mini gnar should benefit from the lifeline passive.

the only reason why i think urgot would be fine with it despite being a ranged champion, is that his kit makes him want to fight in melee range. despite him technically being a ranged champion, he fights like a bruiser.

but the same isnt true for mini gnar who wants to kite and stay at range until he built up his rage. he shouldnt have any more access to steraks shield than other marksmen.

What Is Smite6 votes

Wait so is the balance team actually making an effort now to make it so that some classes of champions can't abuse items meant for other classes? If so I'd love to see how you guys treat Ezreal and his use of item 3025

THE RlVER KlNG4 votes

what are you looking at because I always buy steraks on urgot second or third item after bc

it's hugely mandatory on him, offers everything he could want in an item. since he can't build titanic because he's ranged he goes for steraks instead as his jaurims item

not to be rude, but i simply dont understand where you got that notion from, steraks is core on urgot

if youre removing his ability to use it then you should buff him, plain and simple, he was already probably needing buffs to his q or more QoL work on his w

imagine not letting kat buy zhonyas or corki buy firecannon - maybe these items aren't first buy on their respective champ, but they are still extremely important for them

DarthFantasia6 votes

Sterak's Gage is a core item on Urgot. It may not have a high percentage due to games not lasting very long, but it is 100% a core item.

Lets compare it with the other items that Urgot players buy. Black Cleaver, which is a core Urgot item, is only bought 16% of the time. Frozen mallet is only bought 10% of the time.

Also, how many of the items that have a higher percentage than that are core items and not part of an item or a starting item? Only 3 of them, excluding boots. So Steraks gage is the fourth most popular item on Urgot. So yes, it is a core item!

Shuriman Curator9 votes

[{quoted}](name=Riot Axes,realm=NA,application-id=3ErqAdtq,discussion-id=BEkmEQ6s,comment-id=0012000000000000,timestamp=2017-09-27T20:37:19.213+0000)

Urgot has stressed me out while working on this :/

Ultimately, if a champion breaks enough rules, I can't let them hold the item system hostage, and I can't make this item this strong if Corki can use it to gain immunity to assassins.

Will Urgot be compensated in any way? i felt this item was core on him tbh

Cage The Machine4 votes

it is core on him gage doesnt need a buff if their just gonna take it away from my main daddy Urgot

My Waifu Vanilla2 votes

Isn't it being bonus health already a deterrent to it on Corki? You could even buff the shield further and say "Bonus Health from outside sources" and then the shield would only work with Corki's Trinity (which is next to nothing). Urgot is already one of the few champions that buys the item more often than others so switching it off for him in the HOPES that other people with pick it up seems very.....weird.

RiotRiot Axes15 votes

I tried a bunch of math-y stuff before falling back to Melee Only (which I regarded as a nuclear option) - none of it really worked. It doesn't take that much shielding on top of 400-450 bonus health to get out of range of a burst threshold and tri force is a health item.

Malicious Metal7 votes

A bit off topic but do you guys intend to maybe add a few more toys similar to Sterak's gage? I loved this aspect about class updates where we got a lot more items to play around with and a few more fighter and AP items would be really cool!

RiotRiot Axes10 votes

Don't really have a great answer to that right now. I know that diversifying some of the more stale item spaces is something we'd consider valuable, but I don't know how that stacks up against other value we can be providing. Right now we're very focused on preseason and especially Runes.

Vekkna7 votes

Just about anyone who plays AP champs would say that fixing AP itemization ought to be a high-value priority.

For further details, please review the past year of board and reddit posts exhaustively outlining the issues.

Häxel1 votes

Do you know what decides Classifications in the client? We had the Marksmanupdate 2 Years ago and the urgot update recently: Why is Urgot now classified as a Fighter with Jayce while Graves is still a Marksman? Sure, Graves builds a little bit more Damage, but he builds far more tanky as other adcs (or Jayce some times), goes not realy crit like most adcs and has a realy low range. Only 75 range more as Urgot but same time 75 less range as Lucian or Jayce Canon Form, but Graves autos need to recharge and can be blocked. Why is Teemo a Marksman while Kennen is a Mage and Kayle is a Fighter? Teemo could be also a Mage or Assassin. At least on Kog'maw the main intended Build should be onhit and the Ap mid build is more of a secodnary one, but on Teemo and Kennen Riot seems more to like the community building ap on them. Exceptio is Onhit teemo being played high elo and onhit Kennen was played realy much recently, even in the LCS.
In my opinion either Urgot should be in the Marksman class as well as Kennen or Teemo and Graves should not be there. Probably secondary. Cause while Jayce and Kayle have Melee Forms (Kayle rework without it maybe ;) Urgot and Graves are full range. So its ofc odd to have them on Fighter. But with their Lowrange having them on Marksman is neither strange. But how it actualy is, Graves Marksman and Urgot/Jayce Fighter, is the worst clasification i can imagine. And while Fighter and Mage already have some Ap Sustained Damage with Kayle, Kennen, Tf, Azir, Casio, etc - Teemo being a Marksman is just strange too. Teemo realy could be Mage or Assassin, similar to how Lb/Shaco are Assassins.

RiotRiot Axes11 votes

Players seem to spend a LOT more time on those classifications than we do. They're guides that help us understand the shape of changes we're making/champions we're developing, not a rigid class structure like you'd see in an RPG. The champion is still primary, we still make decisions that we feel are best for the particular champion, and we still value champions that are hard to classify quite highly - it's just helpful for us to also understand when champions are facing shared challenges.

So for examples like Graves - it doesn't matter in any deep way how he's classified, because his pattern is unique enough that assigning him a class doesn't help us to find commonalities with other champions; his classification doesn't really help us solve Graves problems.

This would change if e.g. we did class-based itemization; it'd suddenly matter a lot whether Graves was a fighter or a marksman. That would also mean that Graves would almost certainly end up being more like whichever group he was classified with rather than being able to mix and match whatever suits his kit best, which is a major reason we don't want to do class-based itemization.

Best princess EU1 votes

which part?

RiotRiot Axes18 votes

The item can only be purchased if melee; if form swapper champs buy it, the base AD and the shield will only work while in melee form. Consistent with Tiamat behavior. (Not fully hooked up yet; Gnar on PBE is presently getting full value)

The % Base AD is going to be unique passive shortly.

Critmaster Garen6 votes

[{quoted}](name=Riot Axes,realm=NA,application-id=3ErqAdtq,discussion-id=BEkmEQ6s,comment-id=0012000000010000,timestamp=2017-09-27T20:32:37.896+0000)

The item can only be purchased if melee; if form swapper champs buy it, the base AD and the shield will only work while in melee form. Consistent with Tiamat behavior. (Not fully hooked up yet; Gnar on PBE is presently getting full value)

The % Base AD is going to be unique passive shortly.

this is what ive been waiting for for a long time.

steraks is an item for melee champions to survive in the thick of combat.

gnar is supposed to be squishy and more vulnerable in ranged form than in melee form anyways. it was kinda dumb that some ranged champions could buy it as a safety net in case they mistepped and got caught (even if it was just gnar most of the time).

urgot is the exception i guess since he wants to get up close pretty much into melee range despite being ranged. but so far the times ive played him i have to say i didnt even consider steraks since he has so many other good options. i think urgot will be fine with deaths dance and ga to deal with burst.

i love that the item is much stronger now. the gold increase looks so worth.

BurnTheSteak877 votes

Rofl "Urgot with Death's Dance is fine".

This is so wrong.

By how you talk about Urgot itemization, you have not enough experience with him.

AlistarMilking2 votes

Do Rioters get an extra pay every time they screw over Gnar or somethng? Seriously, almost every item and mastery he likes either have half effect or straight up can't be picked up by ranged champions

Critmaster Garen11 votes

{quoted}

Do Rioters get an extra pay every time they screw over Gnar or somethng? Seriously, almost every item and mastery he likes either have half effect or straight up can't be picked up by ranged champions

because these items and effects are more reliable to use on ranged champions. look at how easily he can trigger grasp with regular auto attack poke for example. his melee opponent needs to commit to an all in to get any effect out of it at all which means he wont even be able to trigger the keystone half as many times.

you can still buy steraks on gnar to survive big engages into the enemy team in mega form. thats the purpose of the item.

but it wont save you anymore when you fail at kiting in mini form. i think thats fair.

DragonShea10 votes

POP THE MOTHERFUCKING CHAMPAGNE

Kloqdq7 votes

Oh man that Tenacity is going to be fun. This helps my GP a lot.

Variks the Loyal7 votes

MY STERAKS BRINGS UGLY DEATH

RiotRiot Axes10 votes

SQUISH SPLAT YOU WERE A HUMAN NOW YOU ARE RED GOO ON MY TREADS

10Tickler1 votes

Really quick hijack, is the passive damage boost portions going to apply fully to GP, given that his Q proc is treated like an AA for all but his Passive Thusfar?

RiotRiot Axes10 votes

Melee Only (and Ranged Only) items care about whether the champion is ranged or melee, not whether the attack is coming from far away or anything like that.

Gangplank is a melee champion, he gets to use melee items fully. This makes Parrrrrrrrrlay quite the special snowflake as a functionally ranged basic attack that applies Melee Only effects - I had to spend a good couple hours getting it to match expectations with Titanic Hydra back around the Juggernauts patch, and the jerk isn't even considerate enough to buy it >:[

Drugoth7 votes

Yorick item 3078 item 3047 item 3022 item 3053 item 3065 item 3083

Muahahahaha!!!!

[sg-jinx]

Penns6 votes

ap assassin items next hehe

Thefrostyviking4 votes

Wait....it gives tenacity instead now?

The era of my toplane dominion is at hand! Jax

RiotRiot Axes6 votes

Just wanted to get out ahead of this one - we've been testing it on Jax/Irelia/Camille, it may be strong on them, we're comfortable with that.

Omnem Occido3 votes

Wait, +30% Tenacity as in additive to Merc Treads Tenacity, Multiplicative to Merc Treads, or doesn't stack with Merc Treads?

Also to consider: Irelia Tenacity.

RiotRiot Axes12 votes

Additive with Mercs, multiplicative with (I believe) every other source. There's probably some other strange interaction in the system somewhere. If I missed something I might have to revisit.

We need to do a pass on how Tenacity stacks in general, but for now this was the least harmful approach I could find.

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