Ninja tabi is way more useful on squishies than tanks and bruisers.

MunchCrunchLunch··3 votes·591 views

Ninja tabi damage reduction stacks multiplicatively with armor and such (according to the league wiki page). meanwhile as a squishy you get flat damage reduction from them..

its getting a little too difficult to kill lucian's with ninja tabi. hes not supposed to build them. nobody builds lethality anymore. the item is too good on squishies. and arguably subpar on tanks beyond laning phase.

its just too good on squishies. on top of the armor that passive . for its price it gives you the most tankiness against ad auto attack champions. and its just boots.

make the damage reduction scale with bonus armor.. or something.

9 Comments

Variks the Loyal2 votes

Or just make it have a reduced benefit for ranged characters.

Could also buff item 3006 to make them a more attractive purchase.

Best princess EU1 votes

give berseker bonus magic damage on hit while nerfing the attack speed it gives (cuz it's would be broken since the item is 128% gold efficient)

MunchCrunchLunch1 votes

[{quoted}](name=Sanji fanboy,realm=EUW,application-id=3ErqAdtq,discussion-id=B5X8Xo0B,comment-id=00000000,timestamp=2017-05-03T06:29:01.277+0000)

give berseker bonus magic damage on hit while nerfing the attack speed it gives (cuz it's would be broken since the item is 128% gold efficient)

the thing is Attack speed on its own. is a worthless stats. have you ever seen anyone rushing a dagger. no people either start dorans or long sword.

attack speed as a stat is really only good late game on carries. it sucks early game. some champions scale off crit like caitlyn's headshot. but thats about it.

ad helps you get more lifesteal. when you last hit. you don't care what your attack speed is.

berserkers is not the worst boots by a mile still. they are good on crit carries and kog maw for example.

Best princess EU1 votes

which is why you would reduce the attack speed in favor of a unique passive

or are you suggesting to replace attack speed with AD?

MunchCrunchLunch1 votes

[{quoted}](name=Sanji fanboy,realm=EUW,application-id=3ErqAdtq,discussion-id=B5X8Xo0B,comment-id=0000000000000000,timestamp=2017-05-03T06:39:53.237+0000)

which is why you would reduce the attack speed in favor of a unique passive

or are you suggesting to replace attack speed with AD?

am not. here is the deal with berserkers. personally. attack speed isn't as generalist. of a stat. as the other boots. mpen is always good on ap champions. armor is just good in general and so is MR. and so is CDR. attack speed is not purchased by ap champions. and it is not purchased by many ad champions. or tanks. its mostly on few melees and ad carries (not all of them) and even then it serves 1 purpose and that is dps . and even then it has to be complimented by an ad itemization

I personally think. that berkerker greaves should be removed. instead we should have boots that grant flat on hit physical damage.

I think 30 on hit damage from them would be ok.

LankPants2 votes

I've explained why this is incorrect before, but I'll do it again. As you get more armour the amount of armour that a 12% reduction is worth increases.

At 80 armour 12% DR takes you from taking 55.56% damage to 48.89% damage. To be at a 0.4889 multiplier you'd need 104.54 armour, so Tabi's passive effectively gives you 24.5 armour.

At 250 armour 12% DR takes you from taking 28.57% damage to 25.14% damage. To be at a 0.2514 multiplier you'd need 297.8 armour, so Tabi's passive effectively gives you 47.8 armour.

Tabi is better on tanks because it winds up giving a lot more effective armour. You can however make an argument that that difference isn't pronounced enough currently and I'd personally agree with that. What I'd do is reduce the DR to either 6 or 7.5 and double it for melee champions. 6 would leave it in the exact same spot for melees while 7.5 would be a small buff. Either way it would make the boots far less attractive in abuse cases.

Ben Sharpio1 votes

i think its a combination of ninja tabi/black cleaver. But nonetheless it's stupid that carries can opt out of buying damage items and still be efficient with items that aren't meant for them

MunchCrunchLunch2 votes

[{quoted}](name=l Sion Bot l,realm=NA,application-id=3ErqAdtq,discussion-id=B5X8Xo0B,comment-id=0001,timestamp=2017-05-03T06:26:14.028+0000)

i think its a combination of ninja tabi/black cleaver. But nonetheless it's stupid that carries can opt out of buying damage items and still be efficient with items that aren't meant for them

and it doesn't even really fall off because they are SO MUCH harder to kill with these builds. and the damage is way better than last year's lethality trend because of botrk dps that does not fall off

I had a lucian game. enemy team was full ad. I built tabi. and iceborn. on lucian. I get ulted by zed and top lane and still survive. because insanely tanky with lifesteal and mobility.

FireDrizzle1 votes

Ninja tabi is less valueble when you've built armour, but obviously the more hp you have, the more worth the aa damage reduction is.

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