Redemption should only be usable for a few seconds after death.
It's not even a balance thing. It just fits the item. When someone dies, they're not gonna smite someone from the heavens a minute later, no, they're gonna do it right away.
It's not even a balance thing. It just fits the item. When someone dies, they're not gonna smite someone from the heavens a minute later, no, they're gonna do it right away.
I think Redemption should only be usable after you die. Unpopular opinion, but it makes more sense than using it whenever you feel like. Early in the game this lowers the window to which you can use the item, and late game can give a bigger window. If Riot reverted the healing back to what it was before its nerf and just change it to be usable only if you have a death-timer I think it would be well balanced and would fit the name. "I fucked up, but I will help my team with the last of my strength!" kind of thing.