Can we please make it to where Syndra has any fucking counterplay?
Legit, she just presses the r button and i'm dead. What the actual FUCK. Am I supposed to build a fucking Zhonyas on ADC or what? Tell me, i'm actually curious.
Legit, she just presses the r button and i'm dead. What the actual FUCK. Am I supposed to build a fucking Zhonyas on ADC or what? Tell me, i'm actually curious.
Yeah it can be frustrating. It's not totally op though. You can build guardian angel earlier if she keeps going for you. Her r doesn't have much range especially early so try to stay out of the range of it. If that means you can only auto attack their front line then do so. If you find yourself unable to stay out of the range then chances are your team or you might be out of position. As an adc/jungle main I totally understand the feeling when people can just run at you because your team doesn't fight in formation. The best thing you could do then is be more cautious and go in when your sure the enemy team can't get to you.
Point and click abilities like that can be frustrating but on the other hand they are a good counter to champs with so much mobility that their slipperyness is frustrating.

Everything this summoner has stated would be my exact advice to you! What happens sometimes is that Syndra destroys your midlaner and gets a huge lead. You have to take that into account as well, and every time she murders you it makes it easier for her to do it again.
Annother thing to add to that is the fact that while her ult makes her probably the strongest mage 1v1 and able to burst people out of position, she doesn't have an ult that wins team fights so easily like many midlaners have. So atleast you and your team don't have to play around ults like that of:

Syndra's counter-play: Every spell in her kit is a skill shot save her ult.
Only 25% of her attacks have no counter-play...so she already has counter-play.
I personally do not like syndra either, but it's more about positioning and never being in range of her ult when she has a lot of balls. You could always try a maw, or build a GA to discourage her from ulting you.
:^)
But seriously, Syndra does have some counterplay. In lane during early game, her E has a long cooldown; it's long enough to catch her out and trade by yourself or with your jungler. She has low mobility so assassins like Zed, Talon, Ekko, Ahri, etc. can make short work out of her. She's a very mana hungry champ, especially during her early game. Witch D Ring's passive now being unique, a Syndra player that just spams her Q's will have to return to base sooner than good ones. You can use that to pressure her lane and forcefully keep her in lane.
Maw helps
Not when the ult does 2.5k damage, on top of thunderlords. No, not really, I'm still dead.
So she had, what, like, 1100 ap?
..... If you are in range of a syndra that does 2.5k damage then you have done several things wrong, 1 Syndra would have to be extremely fed, 2 Syndra would've had to have had 7 balls up (and in a teamfight that's more unlikely than likely. 3 u'd've had to have built literally no mr and considering the amt of AD items with MR (and considering some of those items have lifesteal and a shield/cleanse etc. Syndra doesnt get the range increase until lvl 16 and by then it's going to be pispositioning if you get hit by that as an adc in a teamfight. And even then at that moment you can lifesteal alot of the damage dealt. If you are really that picked out, build a GA that's yet another item that helps adc's
If you're having trouble playing adc against Syndra pick Xayah
Learn to recognise when and where Syndra will ult you. A typical Syndra combo is q e stun then a delayed w in time to spawn another Q then she'll ult. Syndra even shouts as she ult's so once you hear that is when you ult with Xayah. Then without her ult Syndra will not kill you unless she is REALLY fed