@Meddler: Any further thoughts about normalizing the heal on Irelia's ultimate?

darkdill··1 votes·286 views

The fact that Irelia's ultimate heals so inconsistently due to enemy armor has always frustrated me. Either she heals a decent amount or heals virtually nothing even with item 3065 because the healing is dependent on how much damage the blades do. But since Irelia's never get ArPen, her ultimate will always fizzle out against armored opponents, and even against squishies the damage can be significantly reduced by the enemy's natural armor.

Now, Irelia's not in a bad state, but say she ended up in a low tier sometime in the near future. Would you consider changing her ultimate's healing to "per enemy hit" rather than "damage dealt"? Or is there some "impossible to balance" reason preventing it?

I'd just like to see it changed to that to give the healing more consistency. It should be based on how well you can aim it and how well you can position yourself for optimal shots, not how much defense your enemies have. And if that requires that you nerf Irelia (again), so be it, but I'd rather have the healing be less potent rather than inconsistent.

4 Comments

Lux HD1 votes

Her ultimate has been a contentious aspect of her kit ever since she started getting nerfed every patch.

Considering how much the damage, cooldown, healing, etc. has varied over the years, it would seem Riot had a hard time balancing it and getting it to fit into healthy gameplay. It hasn't been changed in a while, so perhaps they found the best middle ground for it, at least for the time being.

I think Irelia is in a good spot. She's a bit on the snowbally side of things, but she's more balanced than other cancerous top laners like Riven and Yasuo.

darkdill1 votes

Even so, don't you think it'd be nice to have the healing be consistent, even if Riot had to weaken it?

Lux HD1 votes

It sounds good on paper, sure, but there's no telling how it would transcribe to gameplay without seeing it.

Honestly, the last thing Irelia needs is more sustain. Her W is already disgusting enough, and lets her just farm under tower for a few waves before being full again.

I don't know exactly how I feel about changing anything about it, to be honest. There's immediate benefits and drawbacks to everything regarding Irelia. The tiniest of changes on a champion like her can be the difference between solid pick (right now) and pure cancer.

Linna Excel1 votes

So you want someone who builds a lot of tank to heal more as a reward for building mostly tank?

No.

Irelia can just build one of the last whisper items if she wants more healing on her ultimate. Make her choose between damage/ult heal and mostly full tank.

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