A player getting the first blood tower badly snowballs the champion

Hochelaga··11 votes·1,457 views

If a player manages to get all the first blood tower for himself, it basically gives him about 725 gold. I believe it's too much and would be better if some of it would be splitter along with the team.

So the one that kills the tower alone gets like... 325 gold the extra is shared for the rest of the team...

9 Comments

RAT IN GAME UwU 3 votes

we really need to get rid of that, and not make shutdown and all that shit global gold,

it puts too much emphasis on playing the game like bronze players, and making the early game all about kills and not about farming up and rotations and macro play

it's really disappointing to see what this game has turned into

Edit: i'm not against snowballing though if a player in the game is vastly superior in dueling and decision making skill though, i'm much more for having a player who can win hard consistently carrying a team like he/she should be able to

dominusx1 votes

so we have to deal with 5 people beeing ahead instead of 1? no thanks rather have the darius with a 9min cleaver over giving so much global gold.

Mawootad1 votes

{quoted}

so we have to deal with 5 people beeing ahead instead of 1? no thanks rather have the darius with a 9min cleaver over giving so much global gold.

400 gold split among 5 players is a lot of gold overall but it's not really much of a swing. It's the equivalent of giving every player 4 cs, which isn't particularly relevant for any single lane, vs giving one player 20 cs, which is a huge advantage for that one player and allows them to snowball even harder.

Asayake 5150glow1 votes

Pretty sure tower gold is already split among teams, so it's really more like 550 g to the one player,

Xandraelle1 votes

first tower gold is split between the team so it's actually like 80g per person

WingsofGulgazor1 votes

I think first blood tower is fine but I think that Riot needs to make it were the first blood tower gives the gold it does now and then when the OTHER team takes the there first tower it gives gold as well but just a lesser amount.

This would give a benefit for taking first tower and would also reward keeping your towers up and it keeps it from being the end of the world if the enemy gets first gold tower on a champion that already has a slight lead. It would be good for comps that want to end the game early but also gives a way for other comps to make a comeback.

ValyrianBlade1 votes

I think it would be more interesting if the first tower in EACH lane gave extra gold. I.e. killing your lane opponent's tower before they kill yours gives you a bit of a boost. Would make early roams more punishing. Meaning if the mid and enemy jungle try to 4-man dive bot, your mid and jungle can take mid tower in return. Even if they got bot first, you each get one first blood tower, your team is positioned closer to top if you want to contest the third tower, AND your team got a mid-lane turret for a side-lane turret (mid lane turrets are more valuable, especially early - inhibitor turrets being a possible exception if you're not in a place to end the game).

Although it would REALLY suck that after your bot lane loses their tower the enemy just rotates and takes the rest typically. So it doesn't work all that well. May promote heavy waveclear too much. There'd obviously be consequences.

Orangesilk1 votes

To be fair, 99% of the first tower bloods I've seen involve the jungler, midlaner, carry and support.

Clown Fiesta Botane Meta.

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