Graves Late Game Needs Work
I wanna bring this up because of this match i just had, before you look at the match, ignore my allies scores, thats not relivant to the post.
The issue i have here, is that due to graves low attack rate, even though he hits hard to squishys... I simply couldn't damage the enemy players for the most part... riven, vi, and braum were able to tank my damage and just shrug it off... even my ult which was hitting around 1k damage in the tool box barely hit any of them for 300 damage.
Im not saying he needs to be able to delete people, but for a "Scrapper adc" he feels extremely lackluster... While his jungle sustain at the moment is rediculously OP for clearing, he brings so little to a fight currently
There are people who fall off late game, and then there is graves who gets to a point full build where he literally doesnt deal damage even at almost 400 AD because he simply has no attackspeed with his shotgun passive.
I love the concept of the new graves, but there needs to be something that lets him atleast damage bruisers... im not saying make him a tank shredder like vayne, but when my auto + Q ( both forwards and back ) + E dash shot + ult only do 600 damage there is an issue..
and no i wasnt hitting the braum shields with my skills.
Graves late game needs a serious look at