Towers Need to be REAL objectives
What i mean by that, is when your team downs a tower, you should feel like you are truely gaining ground or did something well to get ahead in a match.
With towers current laughable health and damage, I find it farrrr to easy to kill a tower as soon as i start winning lane and push an enemy out of lane. There is no sense of danger in tower diving atm, as you can tank 3-4 hits with almost anyone before you really need to evacuate... they drop entirely too fast...
It should take 2 people relatively the same amount of time as last season it took 1 person to kill a tower... currently they are nothing more than a marker for where to farm minions from and have no real sense of being a true objective anymore
We want towers to feel as rewarding as dragon or baronin the sense of you feel like your team has an edge... make towers mean something please..
they need to be BUFFED