I just wanted to share what a typical top lane game looks like

Oakleaf Ranger··2 votes·291 views

Because every top laner always looks forward to seeing the enemy jungler with double buffs and full health at level 3 while we are still level 2.

Why would anyone complain or be frustrated by this? The only thing I have to say for those players is...

"git gud"

9 Comments

Dead flag blues1 votes

item 3340 item 2055

RiseofMe1 votes

[{quoted}](name=Dead flag blues,realm=EUW,application-id=3ErqAdtq,discussion-id=Avt0jXfE,comment-id=0000,timestamp=2018-02-13T01:24:14.159+0000)

item 3340 item 2055

he didnt have a control ward there

The Minion hunt1 votes

cuz they don't know lol.

420 grams1 votes

? You took that much time away from the enemy jungler and the top lane. It's not like they're not giving up anything, and it's not like you had to miss many minions despite shoving. I don't see the problem

Oakleaf Ranger1 votes

The problem is that the jg just negated any pressure I did have and even tipped the scale in Vladimir's favor. Plus this video isn't showing the fog of war. So yah I got a ward but its not like I know if the jg fucked off and left (she didn't she went and did scuttle crab but I didn't know that) or is still hanging around waiting for me to walk up and flash Q me.

My chances of impacting the game just got significantly reduced and while that means the other lanes are free to act without fear of the jg that also means I'm losing the ability to impact the game and have to hope that mid, bot , and jg dont drop the ball.

420 grams1 votes

Then you have a chance to have the your jungler counter gank and outplay potential.

What solution would you have anyway? Make it so the jungler can't have any gank opportunites and have to hope their laners do well?

Oakleaf Ranger1 votes

My jungler was doing a full clear. The counter gank only works if my jungler has the same idea and that also assumes that my jg would cooperate/agree to move towards top with double buffs and level 3.

What I personally want to see changed in the jg is that if junglers want to do the level 3 double buffs top lane bs then they have to be in a position to die just as much as the top. So all the junglers that pull this off with full health need a sustain nerf with they want to go straight top like without doing scuttle crab before hand for the extra health.

That a junglers ability to hit level 3 with double buffs be slowed so that at least top laners have a realistic chance of being level 3 by the time they show up instead of 2.

I dont even know if these are the correct solutions but to imply that I should have an answer to something that is a problem is ludicrous.

Baron Barian1 votes

No, this isn't the average top laner at all. The average top laner never places a ward at all and dies twice in a minute (if TP is up).

That's because that Darius there actually IS good.

Dangerous Man1 votes

Oh no, you had to walk 1000 units, that's like 6 entire seconds of your time wasted! How terrible.

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