Why Conqueror (new keystone) is being harshly nerfed even before hitting live?

Lil Homie busta··4 votes·3,804 views

Original: https://1.bp.blogspot.com/-OIx5KF0YMJs/Wp8njD3YhHI/AAAAAAAA6f8/m4qLb9Tvb0wcxvoIrYfeB--62C-jpNHqACLcBGAs/s1600/conq.jpg

1st nerf: https://1.bp.blogspot.com/-bytyzGjT-cw/Wqg0A39xGbI/AAAAAAAA7NQ/7Hzv9eWEXjM8XEDOcI5evKCrnq4jZrodwCLcBGAs/s1600/conqueror.jpg

AD reduced from [10 - 60] to [10 - 50], buff duration reduced from 4s to 3s.

2nd nerf: https://4.bp.blogspot.com/-_07FE3xXAZk/WqmCERFh4jI/AAAAAAAA7Tw/2mep3akl1G0j5dGP30bO7_XhZYQH8Jb4ACLcBGAs/s1600/conqueror.jpg

AD further reduced to [10 - 35].

Now i understand that the AD was too big and i don't mind cutting it a bit, but nerf from 60 to 35 is pretty harsh. Not to mention the duration being decreased by 1 second; it may not sound a lot, but if you get even slightly hard-CC'd, you can lose the buff easily, since the enemy can just disengage for 3 seconds and engage again. This will probably be a problem for slow fighters such as Juggernauts.

Maybe you guys shouldn't gut the only real bruiser/fighter keystone before it even reach the live server? I don't know, those nerfs seems to be way to much.

sorry for any typo

10 Comments

Right Nutt Only2 votes

This keystone has been on the PBE for a while now and the effects of its power have been tested thoroughly showing its strength clearly. The nerfs honestly are reasonable. If you are able to eventually get a PBE acc i highly suggest it. It is not as hard as you may think to get the stacks, and you have to consider what a keystone is there for. It is to strengthen a play style. If they were to make a keystone too strong then that is all players will use eliminating diversity and making other play styles extremely weak causing people who enjoy the weaker styles to not have as much fun in a game sense they are always being wrecked. So i say this, the keystone is still really strong and viable which is as it should be, not overly powered .

Lil Homie busta2 votes

I don't think that the AD really matters that much (except for early game) so i'm cool with that part of the nerf, but why the duration was decreased? I understand that the effect is currently ok, but i don't see why the duration was decreased.

Right Nutt Only1 votes

To me it makes sense because if you are cc'd the majority of the time you will still be engaged in combat (beaten to death because you're stunned in a team fight or gank) so the buff wont fall off. But where it comes in is kiting or if you're chasing and get hit with cc. This gives room for outplay on the other players part. Another point is most cc in the game does not last longer than 1-2 seconds unless its a skill shot ability and at that point it falls on the player to make an outplay dodging the cc and beating down the enemy champ. So its really just a balance to the keystone, don't think of just what if I'm playing a champion with this keystone, think of what if I'm playing against a champion with this keystone.

Lil Homie busta2 votes

[{quoted}](name=Right Nutt Only,realm=NA,application-id=3ErqAdtq,discussion-id=AiqpnTr8,comment-id=000100000000,timestamp=2018-03-15T23:06:25.279+0000)

To me it makes sense because if you are cc'd the majority of the time you will still be engaged in combat

Yes, but the buff doesn't refresh just for being in combat. It requires you to hit a champ. If you lose the buff (say, a Vayne condemns you away), you'll need to stack it again, so that's 8 seconds of stacking. If they changed this:

Melee Only: Damaging enemy champions refreshes this buff.

to

Melee Only: The buff is refreshed every time you deal or take damage from enemy champions.

Then it would make sense. +, the buff doesn't start stacking until the current one is over...

Lil Homie busta1 votes

By the way, if you going to downvote or upvote this, can you at least put a reasonable explanation? I'm just trying to have a legit reasonable discussion. Don't just downvote for no reason and leave without explain why you disagree. I appreciate every opinion, being it contrary or favorable.

LVL99 Helper TK1 votes

coz meddler is a gold 4 adc main

Ahristocats1 votes

it's still good so i don't mind

lolibus1 votes

Who cares the 20% true damage is still there. I can't wait to get destroyed by our guy Maokai please take teleport and shit all over botlane [sg-kiko]

Dope Solo1 votes

AD damage is already overbearing. How about we buff ninja tabi/cloth armor.

TheyCallHimTeemo1 votes

And they still havn't realised that the % and the reset on melees is the problem

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