Warmongs i believe is an item that should be removed from ARAM

Packun Flower··2 votes·307 views

item 3083 is absurdly powerful and frustrating to face on ARAM. HP Regen is a powerful tool in the ARAM mode and when you have an item like this that can grant infinite HP regen to almost any champion in the game at the 15-minute mark then there's an issue. No matter what the team comp, any champion can pick up item 3083 be it tank, mage, ADC, whatever and become an utterly unkillable machine. It's not just strong on tanks, ADC's abusing this item is just awful, mages with long range poke is just as bad. I'm not saying make ranged stronger on ARAM but I do think that if you aren't going to remove it you should tune it to be Melee only.

4 Comments

AlienPrimate1 votes

Someone said the same exact thing yesterday and here was my response.

{quoted}

If they remove Warmog's then they need to remove Morellonomicon too. Mages can poke all day without even having to look at mana because of this item. Every time an enemy dies, they get enough mana back to kill another enemy. As long as infinite mana sustain exists, so should infinite health sustain. They would also need to remove presence of mind from ARAM. I saved 23k mana in 19 minutes in one of my recent games with it. That is absolutely absurd being able to save 1.2k mana per minute with a non keystone rune.

Dead flag blues1 votes

"Who cares it's ARAM" incoming.

paisy1 votes

I've never seen any other class build this item other than tanks on aram, and I play a lot of aram

Ratpie1 votes

Waaah! I just want to cheese poke all day and not have to really engage, remove warmogs!........Warmogs is the only answer melee or tanks have in ARAM to all the burst. Warmogs only matters if you can't finish the kill. if they get away, then deal with having them back at full health.

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