Ohmwrecker buff suggestion
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Ohmwrecker
UNIQUE – POINT RUNNER: Grants +20% bonus movement speed that build up over 2 seconds when near turrets (including fallen turrets).
UNIQUE: Prevents nearby enemy towers from attacking for 3 seconds and gain a massive movementspeed boost to you and your allies while walking towards the disabled turret (120 second cooldown). This effect cannot be used against the same tower more than once every 8 seconds.
I think it would be an intressting buff to change it into the ultimate turret dive item. Unlike
(this now doesn't give movementspeed to allies).
will become the option when your team is lacking is the dive department for example when you are a bunch of melee champions that just can't deal damage to a turret. In most scenario's those champion go for
or
. So
would be the perfect candidate as the armor counterpart of this stategy. Currently Ohmwrecker is very underwhelming but you can't modify the duration of the active simply because it will become to abusive. Adding team utility to it like this would help the item find their place in the rift.
We already saw the impact what the old
could do. And by adding these restrictions it won't become superior to
. The item will stll become very situation during the restrictions is has. But situational isn't always a bad thing. A good example is
that can provide a team with a chance to turn the game arround. I have a feeling
should serve that same purpose. The alternative upgrade
is already decent for supports. So I think it could become a legit option with a buff like this.
Discuss