Some Concerning Observations About Gameplay

FUUUBAAAR·10/19/2019, 11:17:47 PM·20 votes·11,811 views

I've been seeing a lot of rather unhealthy team comps lately and it's beginning to worry me a bit. Almost daily (I play roughly two to three matches of League most days) I end up seeing some obnoxious cc spam comp that basically revolves around locking one player down until they die (most obnoxious example being for like 10 seconds straight just b2b roots and stuns to kill a heavy-duty damage soaking tank) and keeping them from playing the game during the teamfights (that RIOT has made league revolve around), or BS "hide in the bush all game after laning phase and wait for someone to get in range trying to place a ward" instant deletion combo teams (basically a really cheesy Malphite waiting to ult from out of vision, but with all 5 members of your team) and similarly fun-robbing comps. It's beginning to worry me in all honesty, seeing as NOBODY wants to queue up for a game of league just to sit there looking pretty and waiting to die (heck, even the trolls/actually intentional inters at least go looking around in bush from time to time, albeit not for the same reasons as more genuine players), which is what usually happens if you end up fighting 5 cc spammers.

The weirdest part is, you'd think folks would HATE comps like this universally (aside from the people abusing them at the time), but more and more games out there seem to be focusing on these cheap-thrill delivering instant kill/short fight setups where a "long" engagement lasts all of roughly 6 seconds before a winner emerges. Even a bunch of the new "battle royale" genre games seem to be picking up on this, with actual combat (not the part where you're all hiding from each-other looking for loot, but the point where teams have begun to get confident in their combat strength and are actively looking for victims to shoot at) seeming to get shorter and shorter all around.

There also seems to be a lot more "sub-par" teammates showing up in people's games, but this is something not even rito has much control over. I'm noticing similar trends in a lot of online games/communities in general. Much as it hurts to say it, it seems like more and more people online these days are just arsewipes you wouldn't hang out with irl, looking for someone to bother. Unfortunately in games like mobas where there's incentive not to leave/incentive to finish the match, lots of aforementioned arsewipes are taking advantage of it to harass not only the actually decent folks they encounter, but each other as well. All concerning trends, to say the least.

Is anyone else noticing these same trends? Are there any RIOTers who'd care to chime in (particularly in regards to possibly adressing some of those mean-spirited seeming team comps)?

40 Comments

Saevum10/19/2019, 11:49:37 PM13 votes

The cc chain feels worse because of the amount of damage and increased cooldown items available for mages. They happen to dash or blink more often, shot some nasty cc skillshot and proceed to nuke if it lands. So basically, if you are not playing something with dashes too or decent movement speed, you will probably get caught more often.

Katareener10/20/2019, 12:44:42 AM13 votes

Honestly, the game would feel so much better to play if they would just make tenacity work on knockups. That's it. Just do that and the game feels 1 million times better to play.

Ionian Vulpix10/20/2019, 4:08:31 AM9 votes

So, someone gets chain CCed, and dies for it? That's what you're complaining about this time? That's what SHOULD happen. If the enemy team is devoting those resources to killing the target, they should be dead. Don't care if you downvote, but if you eat their CC and the damage followup, it only stands to reason that your life should hit 0.

vyoda10/20/2019, 3:55:30 AM4 votes

item 3140 item 3222 item 3139 summoner 1

Down vote all you guys want, but if you can't dodge CC well, at least plan for an escape

Keiaga10/19/2019, 11:40:44 PM2 votes

This is all an opinion alright

Cptn Han SoloQ10/20/2019, 12:02:10 PM2 votes

What else are u supposed to do? People told riot that mobility and damage are getting to ridiculous and all they do is throw even more of it at us. So people find ways to deal with it and CC-and-delete is the one thing that works against overloaded/broken/overstat/etc. champions. [unless u get into elobrackets where QSS is a playable item, then fck even that idea] [sg-miss-fortune]

AquariusGine10/20/2019, 1:17:50 AM1 votes

Just today I play against 2 teams that CCed me for almost 6 seconds. Shaco boxes, Ivern ult, Ashe ult jesus christ.

CC is the counter to heavy burst. Riot brought this upon themselves.

AquariusGine10/20/2019, 1:13:06 AM1 votes

I am guilty of playing champions that lock down 1 person and hard CC them to death because this stupid game has too many stupid mobile assassins that will 1-shot you if you make a single misstep. (Everyone is an assassin, even Caitlyn)

Malphite Lissandra Malzahar These 3 are my go-to now. I am sick of this meta as much as anyone else.

Blue Shift10/20/2019, 5:48:27 AM1 votes

Nerf cdr, fix tenacity so it's not multiplicative, remove runes reforged, rank reset.

Hi im 1210/20/2019, 11:10:06 AM1 votes

what elo do you play in cause I see shit like trist mid, lucian top, ekko jungle, almost no CC comps lmao

EyesOfTheFox10/21/2019, 7:07:50 AM1 votes

There's also a rune that lets you deal more damage to a cc'd opponent. If you have cc in your kit and you aren't running that then you're losing out on even MORE damage.

XJ9999999999999910/21/2019, 5:30:14 AM1 votes

id prob play the game and tolerate this shit if the community wasnt so trash in high elo

toxic as f, give up easily, and dodge if they dont like someone or someone is "trolling' or they didnt get the role they wanted. they then go on a smurf in the same elo and repeat. smurfs cause this issue

meowwow710/20/2019, 1:46:58 AM1 votes

you're being too generous with that time if they focusing the tank with cc and dmg