How Riot Convinced Me To Quit A Good Game

FUUUBAAAR·5/11/2018, 12:09:00 PM·51 votes·18,010 views

Hey all, and welcome to (what I thought was) my last post. Here's hoping this helps someone somewhere along the road, or maybe even convinces Riot to smarten up, in all likelihood it'll just get taken down or thread necro'd, so those of you who read this before then, BE WARNED! League is not a game for the feint of heart, nor is Riot games a company you should hold your breath for.

Now on to the why of the article: I'm essentially fed up with both the company, and the toxic element of an otherwise superb community. Never before in my life have I seen a place where so many people put so much effort into trying to ruin something for others, than here, in the League of Legends community. Similarly, I've never seen such outright incompetence from a company, as from Riot. The saddest part of it all? The only part of that company that even bothers replying instead of ignoring or stonewalling when you try to contact them (and even then is usually unable to answer any questions that don't pertain to something already covered by a dev blog), is the Support Team, who tried their best to help me several times, only to not have the tools at their disposal to answer my questions. Worse yet, that toxic element of the community is actually a minority.

Some background to explain this opinion: Ever since February of this year I've been experiencing an increasingly unacceptable climbing experience in ranked, as well as a spike in the sheer ridiculousness of games in normal mode, these games have been rife with mismatches where despite the lack of data players can see about each other, it's usually a pretty obvious one-sided game in both modes. After 3 games in a row of ranked plagued by a problem of literally every player on the opposing team outplaying my own across the board (yes, that includes myself, I'm not flaming teammates, we all got stomped, period), I asked if the support team could provide me with a rough breakdown of how many players exist in each tier in ranked, and any data they had that would tell me how often the system actually succeeds in finding a "fair match". This was in hopes of establishing for myself just where as an average joe, I could hope to climb. Both questions were either ignored or stonewalled outright wherever I asked, with the exception of the Support Team, who apparently didn't have access to said information, nor any means to obtain it.

So I took a break, stayed off for a day, and when I came back, I tried two games of normal queue. The first was a 4v5 in which our Akali rushed the enemy zed in mid lane, died twice early on, then went afk and never even tried to come back, resulting in a brutal stomp where the now incredibly snobbish Zed proclaimed "I'm smurfing (when an experienced/high ranking player makes a new account to cheat matchmaking and get paired up against significantly lower skilled opponents), so I don't really blame her lol." and was bugging us with annoying provocations like; "so, ff 15? =3" for the rest of the match and between him being fed and us being short a player, there was nothing we could do to stop it.

The second game saw me placed on a team with two toxic ragers who started flaming each other hard (no holds barred, outright racism at some points), all at the drop of a hat, and while the enemy top laner had afk'd, we were still destroyed as the two twits argued so much as to frequently run into the entire enemy team while typing. We lost a 4v5 because only 3 people on our team had any measure of self-control.

So, after all I've put up with over the years, including (but most certainly not limited to) the examples above; I've uninstalled League (too much effort, little to no enjoyment/reward), and will not be returning. League was fun for me once, but nowadays I literally have to convince myself a match would be worth playing just to log in, usually only to be greeted with a borefest where either I can beat my opponents in my sleep (no fun), stepping off my fountain results in near-instant death by the 15-minute mark (also no fun), or some prick decides they're intentionally going to try and ruin the game for everyone else in the match (extremely aggravating, as I'm not here to watch sub-par people act out because of their own insecurities/addictions/conditions/ etc, nor do I come here to babysit someone who doesn't know better yet, that's their parent/guardian figure's job for good reason). Mute buttons can mitigate a lot of damage, but when some scumbag attacks you, and you mute them for it, you've still been attacked at the end of the day and that's kind of a turn-off.

As a result of all this, I'm leaving for better places. Farewell League, it was a good run until this season. As for anyone considering getting into this game, I hope you know what you're getting into, and if you still choose to play, you're a kinder soul than me.

UPDATE Yeah, I came back. I did some thinking and decided to try again when a friend asked me to at least give league a shot with all the changes it's had since OP, and I regret it. Lots has changed, most of the old problems are still there (if not worse), and RIOT seems to be offering even less "support" these days. I gave it over two weeks of active play, and it's been a real drag to be honest.

Some context for those interested; I loved some of the champion changes, but frankly they don't negate the sheer... (What's another word for stupidity?) I've constantly been encountering. Nearly every match since coming back has had things like a support who tells our top to "play safer", then runs down lane with no vision, seemingly charging straight at the already incredibly fed enemy jungler (for the third time in ten minutes) to die, or a jungler who dies to a mob/enemy player ONCE, then disconnects and never comes back. I could put up with these sorts of things, not everybody's a pro after all, but it's a bit galling to see all the same, especially given how RIOT makes this big show of all the things they try for matchmaking, that aren't usually anything outside your standard pvp matchmaking features (seriously RIOT, way too much fanfare for way too little effort).

More than ever before, It's the behavior of other players outside of game mechanics that turns me away. There's always at least one player in a match that just needs to be muted/ignored, if not right away, then as the match drags on and they "tilt". Somewhat amusing was RIOT's tilt-type quiz and the information they provided with it, though purely for ironic reasons. The tilt-types were presented in a way that makes it almost seem acceptable to be a "barbarian" or "lord DGAF", when really these two particular types of players are among the few who ever actually get dealt with at some point by RIOT. I took the test for laughs, and while they missed on a few points (I refuse to stay up into the wee hours of the morning hoping for "one good game" to end my session on, like my tilt-type page for the "scarred veteran says"), they did point out a few things accurately enough (maybe "point out" is the wrong expression here, I was already aware of them, but meh); A bad game DOES stay with me for awhile after the victory/defeat screen, as I'm often left wondering things like; Was that guy seriously some archaic "gay-hater" from the 60's? Or does he just think for whatever reason that crap like that is still considered "okay" in this day and age? More often than not I'm just stuck wondering what makes them think the crap they do is... well, anything other than unacceptable.

There were a surprising number of comments on this when I came back, and I feel there were some misunderstandings, some folks tore into here saying things like "well if you rage that hard maybe the problem is you", but that's just it, frustrating though it can be, I don't "rage" about it. More often than not, I'm actually kind of worried. I feel I have a good sense of right and wrong, and understand not everyone shares my views, but let me ask you; In what culture/area/circumstances is intentionally attacking someone or trying to ruin their fun just to be spiteful considered okay? A good friend actually had a splendid answer for me; the "fake online" one. He believes that you aren't interacting with "people" so much as "people's attempted personas" online. I agree with him that people do act VERY different behind the keyboard than what they would right next to you, but I don't feel that excuses being a douche, regardless of whether or not it's "funny/just a joke/not a big deal". It DOES bug me, it leaves a bad taste in my mouth, so to speak, and makes me wonder sometimes what other horrible things these people do OFFLINE, if they're so willing to be toxic online to a random stranger (which in a way, is kind of like your first impression if you think about it).

I don't know what it is, maybe it's being "locked" (you can leave if you feel slighted, sure, but you'll be punished for it with either a timer before you can queue up again, or a ban if you do it too often) in a gameroom with 9 other people, 5 or more of whom are usually complete strangers, maybe it's the people attracted to the MOBA genre in general, but like I said in OP, running into people you'd normally rather avoid happens a LOT more in games like league than anywhere else I've ever been online, and even among MOBAs, League has the worst ratio of decent-to-crappy interactions with other players I've ever experienced, by quite a bit.

One final clarification; I've long since realized that ranked WAS never, WILL never, actually be meant to be a "fair" mode/system ina and of itself. That's what Riot tries to ensure (to an extent that avoids violating people's human rights) in their matchmaking in general. Ranked is designed a bit less to be fair, and more to see how far you can climb, against the odds. It's basically "bragging rights" mode, and that's fine. I do still feel they have too much pride in their work when they announce their changes to matchmaking, since it's usually not much different from any other pvp matchmaking system that keeps track of stats (Now, if SOMEHOW you managed to get League setup so that it monitored people to insure they're not queuing up while pre-tilted/exhausted/impared in any other way without needing a full suite of hospital-grade devices hooked up to folks recording their vitals and breathalyzing them for toxins, I'd be honestly impressed... also horrified), but even then they wouldn't catch everything, so it'd just be a Human Rights violation waiting to be addressed in some courtroom somewhere.

Bottom line though; I posted this here hoping that either the community or RIOT would read it and honestly take it to heart moving forward. It was a bit of a stretch, I know. It still is, but to be frank, League isn't a game worth playing when in addition to the 40/40/20 rule (whether or not you'll be able to really contribute/earn the "win" or just get a free stop/be stomped no matter what you do), there's at absolute, most generously rounded down going to be a 60% chance that someone goes into "tilt" or "douchemode", or even straight-up temporarily devolves into some shallow, overused insult-spamming flamelord. It ruins the game for everyone else, and that's messed up, especially when the person doing it seems to think there's some kind of reason/excuse that justifies it. True I rarely see anyone doing outright personal attacks mid-game, but more often than not people are willing to go just short of that, it's still only a step or two away from outright threatening murder or wishing cancer on someone because you think they "deserve" it.

After quitting and reflecting, I realized RIOT wasn't the only reason I'd stopped enjoying the game. Their approach didn't help, but they weren't the root of the problem. It was an issue with the community, most of whom either can't be bothered, or are part of the problem. The few who care, have no tools to fight back, or really even effectively defend themselves when they come under attack. It doesn't help that even here, on the boards where people are able to talk about these things, half of them seem to just skim over, read what they want to see, and fire some mean-spirited snipe at the OP like these;

"Why I’m quitting league post #5497"- Bunnymap

"Psh you been on the forums as long as me its more like #200001"- NocturnalSheild

"The whole part about toxicity is an invalid argument because of the fact that you had the choice to mute and yet you didn't. If someone is being annoying/toxic the mute button's only existence is to prevent that."- Last Tempest

You don't have to agree with me, you don't have to feel the same way, but frankly like I said in OP, whether you use the mute button or not, whether you rage/flame right back or not, you've still been attacked by some random stranger at the end of the day, usually for at BEST, little to no reason. Nobody plays a game hoping that'll happen to them, and the only real solutions (idealistic though they may sound) would be for the problem players to essentially smarten up, or RIOT to mass-IP-Ban all known offenders mercilessly (which kind of takes away any chance they have to improve). I'm hoping for the first option.

P.S. Shout out to those commenters who actually tried to contribute to the discussion, talking and raising awareness can only help us find a solution to these problems. I'm still likely to "re-leave", so to speak, but I'll give it a couple weeks to be thorough. Who knows? Maybe I'll stop getting matched with folks whose online interactions amount to a metaphorical dumpster-fire.

90 Comments

Bunnymap5/11/2018, 12:35:08 PM49 votes

Why I’m quitting league post #5497

Leonerdo5/11/2018, 4:37:20 PM13 votes

a rough breakdown of how many players exist in each tier in ranked...

http://na.op.gg/statistics/tier/


...and any data they had that would tell me how often the system actually succeeds in finding a "fair match".

From https://nexus.leagueoflegends.com/en-us/2018/02/dev-matchmaking-real-talk/ :

Within the actual systems, most teams have an expected win rate of 50 +/-1%. This means from all the data we have, we think we’ve made a fair match. But we can’t rely purely on the raw data.

So statistically (unless you are in Master+, where matchmaking gets much more difficult), all games are "fair", or within 1% of "fair". That is, before the start of game, the teams are matched with equal overall skill levels.

Of course, there's so much shit that can get in the way of that, once you actually start the game, because of human error/variance. People being tilted from previous games, people getting their champions banned, teams picking non-synergistic team comps, and people just having a good/bad game. Even ignoring pure mistakes, there are things that are out of the players' control that can cause games to start snowballing and seem unfair. Little things like gank timing and skillshots, which are often based on essentially random chance, since it's so hard to perfectly predict when the jungler will show up or where people will aim/dodge.

Riot does what they can to set up matches in a fair way, but often things just seem to go perfectly wrong. Of course, there are still a few things Riot can do to improve the fairness of games. Next year, they are going to starting matching players based on their skill level per role, so that (for example) autofilled players don't weigh down a team. And there's still the smurfing problem, which is my personal source of disappointment in Riot. But tbh, those are minor or rare problems, compared to the problems in the previous paragraph. I do trust Riot when they say that the Matchmaker itself is mostly fair. But only one team can win in the end.

(Side note: How quickly games are decided is an entirely separate discussion from matchmaking and fairness, IMO. Even if games are being won/lost at 10 minutes, both teams have an equal opportunity to seize those early advantages.)

Neobus5/11/2018, 2:36:38 PM8 votes

If i didnt have a close knit group of friends playing this game, i would have honestly destroyed myself. My confidence is fucking gone from when i started thinking this game is about fun. Its honestly not. its about who makes the first mistake where, and then the time bomb begins ticking ever so quickly every fucking death afterwards.

the game might as well go until first blood becuase thats when everything twists and turns in to a horrible experience for most of everyone. If the rare occurance where someone DIDNT feed. Congrats. you are starting to experience what this game was like in its prime. I have been playing adc for close to 5 years now. and nothing makes me more angry than getting 4 man ganked for your tower at the 8 minute mark and there is little to no defense against it.

I Will be looking to spend my time on things i will actually enjoy since riot honestly doesnt seem to care about us. The small people. WE are the minority compared to the LCS. I get that is their profits. but i only know a hand full of people who even CARE about the lcs anymore. But to literally strong arm their rules mainly for Pro play is disgusting. Kalista, Azir, Even fucking ryze who is having a 5th rework is starting to open my eyes that riot is just trying to milk this huge game, rather than making it fun. Quicker matches means more games a day. But you ruin the overall quality.

Riot. You were one of my favorite companies for years. But Season 6 and season 7 and season 8.... You have been slipping up bad. For one. You dont actually use the PBE except for flashy out plays on youtube for publicity, not what its intended for. You crush the game breaking bugs, but you dont actually address the balance issues directly. I do hope you decide to actually focus on the small folk that got you to where you are today. You didnt raise the company off of tournaments and championships. You only got this far because you USED to try make a amazing strategy game that left a great feeling inside people when they first walked up on the moba scene.

Time to go on to better things. this game has destroyed my overall strong composure over 6 years. in season 6 i had a record of breaking about $2000 worth of electronics in rage over this game. I have no idea what you need to do to make this game better. But your first and most important step is to listen to your testers, your veterans. This snowball or be snowballed death match TDM substitute is extremely frusterating and leaves a horrible taste in your mouth.

Farewell riot. Its been great times and great memories. But until i start seeing change from what you have been doing lately... Well. I guess i will hold my breath one last time.

To all the people i have yelled at in absolute rage over this snowball fiesta. I apologize. Through the good and bad i will remember the fun times in league.

Last Tempest5/11/2018, 2:42:43 PM6 votes

The whole part about toxicity is an invalid argument because of the fact that you had the choice to mute and yet you didn't. If someone is being annoying/toxic the mute button's only existence is to prevent that.

TheCodeisCupCake5/11/2018, 4:57:44 PM4 votes

usually only to be greeted with a borefest where either I can beat my opponents in my sleep (no fun), stepping off my fountain results in near-instant death by the 15-minute mark (also no fun), or some prick decides they're intentionally going to try and ruin the game for everyone else in the match (extremely aggravating, as I'm not here to watch sub-par people act out because of their own insecurities/addictions/conditions/ etc, nor do I come here to babysit someone who doesn't know better yet, that's their parent/guardian figure's job for good reason).

This is so true xD

IS THAT AN APE5/11/2018, 5:07:42 PM4 votes

Low ELO is a legitimate disaster right now. >70% of my games have premeditated trolls and unmitigated chat violations.

It's like they simply do not care about low elo at all.

Zezilian5/12/2018, 8:18:44 AM3 votes

Constant bans force players to create multiple smurf accounts and so they are being matched vs newbies and then newbies being flamed for not being able to counter experienced players and those who flames newbies getting banned again for being toxic. The circle continues... and RIOT makes money from old players creating new accounts and buying boosts and skins.

Oh yeah and RITO bans players for being sarcastic or passive-aggressive remarks. RITO should take a share for the blame but they won't because they need money generated by new accounts. And then RIOT boasts for having many unique players while in fact their "new" players are smurfs making of 66% or so all players base.

Wínters Dawn5/12/2018, 4:56:19 AM3 votes

"Never before in my life have I seen a place where so many people put so much effort into trying to ruin something for others, than here, in the League of Legends community"

Then league HAS to have been your very first online experience period. Xbox live from its birth is just as toxic, maybe even more than league. The names ive been called. The things ive been told to do. Compares NOTHING to league. The internet was toxic LONG before the idea of league was evne remotely thought of. Youve lived a pretty sheltered life if you truly believe league is more toxic than any other online game or just online in general.

Narabug5/13/2018, 5:36:50 AM2 votes

{quoted} Worse yet, that toxic element of the community is actually a minority.

Agreed. It's actually surprising how toxic behavior has become so normalized in League, and I really can't figure out what causes it. No one is this toxic in any other game that I play or even spectate.

La Belle Sauvage5/11/2018, 5:53:32 PM2 votes

My experience isn't the same as the OP's however I've experienced my fair share of trolls this season. I too am struggling to get back to Silver and can attest that climbing seems to be harder.

However, I concede it's taken me less games to go from B4 to B1.

Despite that every time I seem to get on a roll I'm paired with people who choose an off meta pick for the sake of off meta. I'm fine with off meta picks (even in ranked) if I could at least know the picker has a understanding of how that pick may work.

Often they pick it because they over valure the counter pick and under value experience with whoever they main.

I chalk it up to low elo ignorance (I include myself in that generalization) and am resigned to the fact that until I "get good" grinding games will be the way I climb.

Lastly, mute all folks. It's not that important to chat, not to mention a detracts from precious attention. You especially have zero need to chat to the opposing side in a ranked game. Finally, and you can communicate all you need with ecnomical pings.

That should help with toxcity.

mack91125/11/2018, 6:34:15 PM2 votes

If the game is not for you then it is probably time to move on there are lots of other games you might try and love that's how amazing the world is right now. Maybe later on down the road you will come back and fall in love again. Remember though there are many many people just like myself who truly love this game and I am sad to hear your experience had become very toxic but I do hope you would give league a chance later on ... Maybe even tomorrow ;)

TP4MyBungHolio5/12/2018, 11:27:28 PM2 votes

{quoted}

Hey all, and welcome to my last post. Here's hoping this helps someone somewhere along the road, or maybe even convinces Riot to smarten up, in all likelihood it'll just get taken down or thread necro'd, so those of you who read this before then, BE WARNED! League is not a game for the feint of heart, nor is Riot games a company you should hold your breath for.

Now on to the why of the article: I'm essentially fed up with both the company, and the toxic element of an otherwise superb community. Never before in my life have I seen a place where so many people put so much effort into trying to ruin something for others, than here, in the League of Legends community. Similarly, I've never seen such outright incompetence from a company, as from Riot. The saddest part of it all? The only part of that company that even bothers replying instead of ignoring or stonewalling when you try to contact them (and even then is usually unable to answer any questions that don't pertain to something already covered by a dev blog), is the Support Team, who tried their best to help me several times, only to not have the tools at their disposal to answer my questions. Worse yet, that toxic element of the community is actually a minority.

Some background to explain this opinion: Ever since February of this year I've been experiencing an increasingly unacceptable climbing experience in ranked, as well as a spike in the sheer ridiculousness of games in normal mode, these games have been rife with mismatches where despite the lack of data players can see about each other, it's usually a pretty obvious one-sided game in both modes. After 3 games in a row of ranked plagued by a problem of literally every player on the opposing team outplaying my own across the board (yes, that includes myself, I'm not flaming teammates, we all got stomped, period), I asked if the support team could provide me with a rough breakdown of how many players exist in each tier in ranked, and any data they had that would tell me how often the system actually succeeds in finding a "fair match". This was in hopes of establishing for myself just where as an average joe, I could hope to climb. Both questions were either ignored or stonewalled outright wherever I asked, with the exception of the Support Team, who apparently didn't have access to said information, nor any means to obtain it.

So I took a break, stayed off for a day, and when I came back, I tried two games of normal queue. The first was a 4v5 in which our Akali rushed the enemy zed in mid lane, died twice early on, then went afk and never even tried to come back, resulting in a brutal stomp where the now incredibly snobbish Zed proclaimed "I'm smurfing (when an experienced/high ranking player makes a new account to cheat matchmaking and get paired up against significantly lower skilled opponents), so I don't really blame her lol." and was bugging us with annoying provocations like; "so, ff 15? =3" for the rest of the match and between him being fed and us being short a player, there was nothing we could do to stop it.

The second game saw me placed on a team with two toxic ragers who started flaming each other hard (no holds barred, outright racism at some points), all at the drop of a hat, and while the enemy top laner had afk'd, we were still destroyed as the two twits argued so much as to frequently run into the entire enemy team while typing. We lost a 4v5 because only 3 people on our team had any measure of self-control.

So, after all I've put up with over the years, including (but most certainly not limited to) the examples above; I've uninstalled League (too much effort, little to no enjoyment/reward), and will not be returning. League was fun for me once, but nowadays I literally have to convince myself a match would be worth playing just to log in, usually only to be greeted with a borefest where either I can beat my opponents in my sleep (no fun), stepping off my fountain results in near-instant death by the 15-minute mark (also no fun), or some prick decides they're intentionally going to try and ruin the game for everyone else in the match (extremely aggravating, as I'm not here to watch sub-par people act out because of their own insecurities/addictions/conditions/ etc, nor do I come here to babysit someone who doesn't know better yet, that's their parent/guardian figure's job for good reason). Mute buttons can mitigate a lot of damage, but when some scumbag attacks you, and you mute them for it, you've still been attacked at the end of the day and that's kind of a turn-off.

As a result of all this, I'm leaving for better places. Farewell League, it was a good run until this season. As for anyone considering getting into this game, I hope you know what you're getting into, and if you still choose to play, you're a kinder soul than me.

-Originally I decided while picking a summoner name that since the goal was to mess up the opposing team's base, I'd just embrace it. As the years wore on, it came to represent my opinion of the people trying to run that game into the ground.- FUUUBAAAR's parting statement.

This is a great post. I've played for 6 plus years and know that ALL game outcomes are controlled by Riot. This can be cruel and abusive as even the best player in the world can't overcome being matched with noobs against pros. Riot stives for 50/50 so the outcome of ALL games is rigged. I agree to your sentiment to quit. Riot please learn from this and make the game more fair.

SpecterVonBaren5/11/2018, 9:40:30 PM1 votes

Well you're not ever going to be happy then because toxic players are found in all online gaming communities.