I also like the bulk of my comment isn't considered so either that means you have no response or know I'm right
No I just didn't think it dignified a response / I realize people will have different opinions on this matter just like any other, and I don't want to keep arguing after already replying multiple times and without changing your opinion. Which is fine by the way, different opinions are what moves the world forward. I simply don't wish to waste the time trying to change an opinion that I cannot change, which is completely okay.
So no you're not right, but you're not strictly wrong either, yours is an opinion just like mine and everyone else has an opinion too be it the same or different from your own.
Now to address your response, likely for the last time. I want to play, not go back and forth on the forums all day.
The problem is though you can't do that for ranked.
Why not? Why couldn't you do that for ranked? Sure you can't do it YET, but if Team Builder were implemented for Ranked play you would be able to. Thus this thread and what I've been saying this whole time.
Again its a glorified blind pick then. Since you can't really set up a strategy based on the other team. Its a blind mode and thats about it.
It's not blind pick at all. Have you even done TB mode? It's not exactly like the current Ranked system but it's far from Blind Pick. Just like how TB isn't quite like "blind pick" Unranked. It's a different mode. That's the point. No, you cannot see what your opponents are choosing, but YOU can pick what YOU want to do, and not have one person forced into Support and another hesitantly trying Jungle. That's the point of this mode.
Now I suppose you're going to try to drive home the point that that's "not how ranked works" but maybe it's how it should. LoL may have DOTA influence, but it isn't DOTA; that is to say that no champion completely counters the other. Ranked shouldn't be about who can get the most counter champions to the other team and happen to have people who can play them well, it should be about playing the Champion or Champions you're best at and having to overcome any and all opponents you may encounter. That's what makes someone good; being able to take any situation and turn it into a positive one, not just choosing to play Zed because the enemy team chose Veigar. Real gameplay comes from playing off your teammates strengths and your opponents weaknesses in a fight, not trying to gain an artificial advantage from choosing a counter champion. While that's strategic, it's not what LoL is about. If you really want to say you're the best then you've gotta shine through anything and play smart, not just select an easy counter.
You can't decide well no you can't be on the team now because then you would have to redo picks and teams.
Again, do you even play Team Builder mode? That's not at all how it works. You're missing the entire point of this thread.
There are way to many holes and vulnerabilities to this system that makes it much more of a headache than actual productive.
There are holes and vulnerabilities in every system. Trolls can troll in the current system just like they could in TB. Cheaters could still script in the old system just like they could in the new one. If you want to make any mode have less vulnerabilities the answer lies in the games actual coding and with things I can only begin to understand, not in Team Builder mode itself.
Its called team builder to build a team yes, but if you want to do that in ranked then do it in Ranked 5v5. Same concept with the same players.
You can't chose your role and champion in Ranked 5v5. If two people want mid or top then somebody's going to have a less enjoyable game because of it. And if they're pushed into a role they aren't used to then it will only lead to toxicity and a far less enjoyable experience for everyone. So why wouldn't you want a system that makes everyone happy? Continued next post... 1/2