Yasuo's wall really shouldn't block projectiles that hit it from the side
Maybe from the rear is fine, but definitely not from the side lol. That makes absolutely zero sense; Yasuo should not be rewarded for firing what is, for all intents and purposes a skillshot, in the wrong direction. The wall should block only what intersects it from the front (and possibly the back depending on how generous Riot is feeling).
and
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An aoe stun with a shield,an ult that can get you out of almost any situation and 2 dashes
3 dashes,a dash with a shield,and an aoe stun
a 5 sec cooldown E,an ult that makes him unkillable for 5 secs,and a heal
E makes him immuned to aa's,a long range dash that he can also use on a ward,and an ult that boosts his armor and mr
A lot of dashes,even though he cant usually use them to escape when hes caught out,a shield that breaks after 1 sec and a wall that is useless if hes facing a melee,also,his ult pretty much means he is gonna die in teamfights,not always,but if the ennemy team is fed,its pretty sure hes gonna get destroyed instantly if he gets focused
I dont see yas is safer than the others
just meh damage which can in no way pop an adc to half hp with jut e lol
invulnerability.
invulnerability.
applies to everyone building ap.
All mages. ADC's don't have something like that.
shroud.
Shunpoo on minions or champs, though it's a shame they took away ward hopping.
ward hopping. A lot of tanks and buisers will just soak the damage and walk away with low health.
shields.
Deceive.