Yasuo Build | A toplane, duelist, split-pushing, self-peeling, shredding machine monstrosity

Elohaven··2 votes·1,243 views

Yasuo Yasuo is a great champion if you can mechanically master him. I still can't as I miss my Qs. That skill requires a lot of pointing with your mouse accuracy, but anyways...

Here's a suggestive build. I used it to split-push at top-lane and it worked wonders. I'll give reasons as to why I use this build, summoner spells, masteries, and skill order. I don't really recommend this if you're going mid.

Skill Order: Max your R whenever you can(as usual) and max E first. Then Q, then W. Typical Yasuo skills.

Masteries:

12-0-18

Ferocity: Fury->Expose Weakness->Vampirism->Battle Trance Resolve: Recovery->Tough Skin->Runic Armor->Perseverance->Legendary Guardian->Grasp of the Undying

I use these masteries for teamfights as (because I'm Yasuo), I'm going to be targeted first and I'm a front-line fighter. This way, I can tank more and my early game is better due to Grasp of the Undying. In teamfights, my masteries make me tankier and this gives me outplay potential. Increased survivability allows my great mid/late game with Yasuo an easy ride as long as I farm and survive.

Summoner Spells: Flashsummoner 4 -> You know why. Exhaustsummoner 3 -> This allows for a lot of outplay potential when the jungler comes. I can weaken one opponent while focusing on the other. I windwall to block minion damage early game. With the damage reduction, the slow, attack speed reduction, armor+magic resist reduction, I also get time to ult both enemies or leave one to stop damaging me or at least mitigate it. I can also exhaust them if they dive me under tower, then I can stack flow for even more survivability because of my shield. Just a lot of combinations and just a variety of outplays.

Build: Phantom Danceritem 3046 -> I'm a toplaner so I want to be a bit tanky 1v1. This is my early-game first-to-go-to item. It mitigates the enemies damage and allows me to shred towers. Most of Yasuo's damage comes from autoattacks. +45% armor pen from my ultimate and 110 AD is enough for me shred the toplaner too. I also get enhanced movement speed so I can outplay and stack flow faster. I also reduce my opponent's damage+exhaust+my flow - it's amazing.

Trinity Forceitem 3078 -> This is to shred turrets even faster. This meta, turrets are squishy so just a bit of attack speed and I'm shredding them in 7-10 seconds with only PD and TF. I can also use its passive to shred turrets faster and the movement speed leads to outplays as you already know. I'll be faster than most champions at this point, I can escape, and I'm not so squishy. I'll be very mobile without enemy minions with this too. It also gives a bit of everything I need.

Ravenous Hydra item 3074 -> This makes me push lanes in 10 seconds. I can E to get to minions and my attack speed at this point will be enough to clear waves in 2 seconds at most. The passive allows me to be of better use in CQC teamfights in the jungle and when I go in, activate the active, ult them, it's just a nukefest on squishies and allows my team to hop on without worrying about saving me.

The Black Cleaver item 3071 -> I shred in one-on-ones or long matches, dealing true damage if they have no armor. Not necessary due to Yasuo's ult though. or Bloodthirster item 3072 -> Hydra scales with LS, I like the shield, I'm less squishy, I can stay in lane, you get it.

Mortal reminderitem 3033 -> No mercy, no heals, no survivability, just die. 90% armor pen with my ultimate is great.

Mercurial Scimitaritem 3139 -> Denied, I will survive! I get this usually and skip IE because really, I want to split-push. I get IE instead of Bloodthirster/Black Cleaver too sometimes since I won't need those as much. I even replace it over Mortal Reminder since Mercurial is important to stop from being CC'ed.

Thoughts? Is this a good build?

8 Comments

LEBLANKKK TIME3 votes

no it's actually horrible and is part of the reason ur still Bronze 4 and complaining about Yasuo lowkey

Elohaven1 votes

But sir, what if I told you Bronze is where I farm mastery levels for Teemo? ;)

Scruberz2 votes

Compared to the standard yas build, yours likes pretty terrible.

That being said, you're going to get downvoted because most people feel like Yasuo players can go fuck themselves.

Micbran2 votes

Ravenous on yasuo L U L

Yaśuo Main1 votes

mortal on yasuo L O L

japan hate acc1 votes

I am a level seven Yasuo main, and I can say that this build is a terrible idea.

Asayake 5150glow1 votes

Rav is shit for the same reason Shiv is shit - It clears waves too quickly.

Yasuo needs to be able to dash around and charge Q's with minion waves in order to really 1v1 any duelist. Shiv kills the minions far too quickly, meaning you can barely charge your Q and only have 3 targets left to dash to instead of 6 (it'd go down to 1/2 once you Q a second time).

Ruin Lance1 votes

3 questions why do you have grasp? (fervor is better and you have barely any health to back up grasp's scaling) why do you have expose weakness? (wtf is the point if you're a splitpusher?) why do you not have infinity edge? (it's mandatory on yasuo since you get an insane power spike from it) why are you putting cleaver and trinity in the same build? (phage passive going to waste) why do you have 40% cdr? (cdr is pointless on yasuo) why do you not have some kind of resistances? (stacking lifesteal on fighters is pretty terrible unless you have something like item 3026 / item 3143 to back it up) why don't you have boots???

it's cool that you're trying to innovative and all but this build is quite bad and extremely gold inefficient. just do a regular yasuo build item 3046 item 3031 item 3111 item 3072 item 3026 item 3156 and you'll find a lot more success.

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