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The focus around dragon control and botlane makes this game unplayable

Ryzen X··1 votes·2,772 views

If the team gets drag control and bot is good you win game nothing else matters its ridiculous you can be 100-0 on top or mid but you don't have drag bonus and adc is brain dead or support doesn't know how to ward/initiate/apply pressure you lose.

You literally just sit there tossing a coin hoping you get a good jg/botlane. On that note its funny how WRs are averaged around the 50s percentage literally just like the probability of a coin flip.

12 Comments

Subdue2 votes

So... if 3 out of 5 members of your team are better than their counterparts, you win the game? That seems fair to me.

As for win rates, what would you expect the win rates to be if all matches are fair?

Lordk0z1 votes

What if the dragon were swapped to top lane.

Wonder how many people defending that would suddenly change their tune when Jgl/Top/Mid were the important roles.

Subdue5 votes

{quoted}

What if the dragon were swapped to top lane.

Wonder how many people defending that would suddenly change their tune when Jgl/Top/Mid were the important roles.

...No one? If Dragon moved to top lane, the meta would adjust and Top lane would become ADC / Support. ADC / Support is in bot lane BECAUSE Dragon is there.

Soft Mist1 votes

yeah okay.

I don't think you've really thought this through but alright, i would gladly give up first dragon say infernal, giving 4% ad and ap, so 4 extra ad on 100 ad, wow big addition

if i could 2v1 bot lane where the bot turret has 0 armor defenses, meanwhile top turret has 300+ armor?

I think any high elo player would gladly take 5 plates and a first turret over 4% ad and ap. or 2.5% out of combat missing health heal or hmm any dragon.

even in the LCS you'll see junglers give up dragons freely and contest the third dragon, because if an enemy team gets 3 dragons it puts too much pressure on your team

okay sure. the meta would adjust to top lane to become adc/support my ass. if it did i would gladly take 120 gold per plate x 5 = 600 gold + first turret gold, and opening up the bottom map

bot turret has no armor. top/mid turrets have armor. wow you got the first dragon. guess what? my team up what 900 gold + map pressure because bot turret has opened up.

Subdue1 votes

[{quoted}](name=Soft Mist,realm=NA,application-id=3ErqAdtq,discussion-id=AMEKMAUE,comment-id=0000000000000000,timestamp=2020-02-27T02:29:36.625+0000)

yeah okay.

I don't think you've really thought this through but alright, i would gladly give up first dragon say infernal, giving 4% ad and ap, so 4 extra ad on 100 ad, wow big addition

if i could 2v1 bot lane where the bot turret has 0 armor defenses, meanwhile top turret has 300+ armor?

I think any high elo player would gladly take 5 plates and a first turret over 4% ad and ap. or 2.5% out of combat missing health heal or hmm any dragon.

even in the LCS you'll see junglers give up dragons freely and contest the third dragon, because if an enemy team gets 3 dragons it puts too much pressure on your team

okay sure. the meta would adjust to top lane to become adc/support my ass. if it did i would gladly take 120 gold per plate x 5 = 600 gold + first turret gold, and opening up the bottom map

bot turret has no armor. top/mid turrets have armor. wow you got the first dragon. guess what? my team up what 900 gold + map pressure because bot turret has opened up.

... Do you know why bot tower doesn't have armor?

Soft Mist1 votes

yeah so that lcs teams don't cheese by lane swapping

I just assumed the only thing swapped in LordKoz's world was the dragon/baron since that's all the specifically said was swapped

if that was the case, where only those two were swapped you would have to decide between turrets or dragon

AshesandCinder1 votes

You mean how they're testing changes to make rift herald more equal in value to dragons for that exact purpose?

Minimac20001 votes

{quoted}

You mean how they're testing changes to make rift herald more equal in value to dragons for that exact purpose?

Rift herald literally will never be equal in power to dragons because it's a one time use vs dragons permanent op stat increases, so no matter how many times they make it have 50 less hp, no one will play around it. It's like how literally every team even in bronze knows enough about the game to know that trading baron to get pretty much any drake soul but wind is worth it 100% of the time. Bc then you have to wait less than 2 minutes, baron is over and you have a permanent (500 extra damage/500 extra regenerating hp/500+ extra healing) in your combo which lets you win pretty much every fight unless you were hard hard feeding before

Soft Mist1 votes

okay. wow imagine getting 4% extra ad or ap from an infernal great 200 ad you gained 8 ad [sg-lux] W O W

now while you're taking that dragon, which takes a while, backing to base also takes 8 seconds, the enemy takes herald, runs it down top, bam. t1 t2. t3, within 20~25 seconds while your teammates are delaying the enemy backs.

alright so infernal does nothing for the enemy support. unless they're AP support carry thing. does nothing for tanks. and it takes a while to become just a dagger + 10 ad+ on an adc and takes a while on apc's

so enemy team let you take dragon, meanwhile killed your top laner +300 g, depending on how early also got plates, 500g, + turret 250g? + another turret 250g + damage to another one, or even got it and an inhib since you're busy doing dragon, and unable to back. (btw this is just if jungle/top push) if you somehow have a ziggs on your team, or karthus, who can stop everyone's back, then you're free to send more people top, while enemy has 3+ at dragon

aight so your infernal dragon +4% ad is going to match the enemy top/jg who just got bf sword easily

DarwinTheory2 votes

I fucking love it when my jungler is taking dragon and my brain-dead botlane both back to base leaving him to get wrecked by the enemy.

But hey....it's my fault for not carrying....

vgamedude1 votes

This game has always been entirely bot lane biased.

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