What i don't understand about Garen/Juggernauts
They're supposed to be vulnerable to being kited and pealed, but i don't understand how Garen (maybe darius) fits into this case. It seems virtually impossible to "peel" when he tanks and dishes out so much damage the pealing teammate usually dies within seconds. With access to
procs, increased movement runes, tenacity,
, a garen is not only able to reach his target, but deal stupid amounts of damage with his spin. Should my team only play characters with blinks?
Early game was his weakest of course that only lasted 5 minutes. Mid game he's diving without a fucking care in the world, tanking more than Mundo apparently. Late game he's approaching, tanking damage, and ignoring our peel because, if we don't have ranged peel, getting close to him is instant death. Being in his vicinity is instant death. What the fuck is going on here? Please someone explain. Don't give me the usual bullshit of "shut him down early/peel" That's complete garbage advice since there's a plethora of items that negate any tactic like that while he's able to one shot/kill effectively anyone who has to face him. I want an explanation as to why he's NOT broken when all that is taken into factor. Remember the new runes and stupid items when answering this please.