@Meddler: A suggestion for Irelia's ultimate healing

darkdill··1 votes·188 views

Renekton's last change made his heal much better in late-game scenarios, and while playing Irelia, I felt that her ultimate runs into the same problem as Renekton did before his update. It just bounces off armor and does nothing to sustain her later on.

I think that Irelia's ultimate does not feel satisfying at all if you use it in a team fight, leading to people only using it against minions, which is abusive and leads to her (sometimes) obnoxious anti-push. If Irelia is to use her ultimate more in fights, its healing vs minions needs to be nerfed, while its healing vs Champions needs to be buffed and made more consistent. Thus, using the same style changes that were used for Renekton's Q, Irelia's ultimate should get flat heals instead of heals based on the % of damage dealt.

I don't see how this would be unfair, though I imagine some people will hate the idea of any sort of Irelia change and think it's just a straight-up buff. That depends on the numbers, which are tweakable.

1 Comments

ProfDrDeath1 votes

Not necessary. Her ultimate is multi-target and can heal ridiculous amounts if you hit more than one champion with it.

Also, Irelia has another source of (enemy-independant) healing in her W.

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