Can we talk about this?

kasfas··1 votes·337 views

Fiora. (Lord I hate this champion.) Fiora has had a pretty good pickrate toplane for a while, despite the numerous nerfs she received after her update.

Currently she boasts the highest pick rate toplane (15% compared to the average 1.47%), and a win rate greater than 51% according to op.gg and league of graphs.

She is a very frustrating champion to fight, especially because of how she just ignores your resistance item, dashes everywhere, and heals a bunch.

I really despise this champion, and think she is a cancerous growth who should be killed through extensive chemotherapy, but still regretfully understand that she has a reason to exist.

I don't understand however why a champion who should require significant skill to play, being the grand duellist, boasts the highest play rate and a super-50% winrate. Generally this means a champion is overpowered.

If I were to give nerfs to her, it would likely hit her early innate sustain. Why is it that a champion, who's first completed item being a lifesteal item (which was buffed recently), needs any innate sustain, especially earlygame when she should be weakest generally speaking. I wouldn't remove it, even though I want to, but reduce its early effectiveness by 33% to allow bad trades to stick better. So her early heal would be reduced to 20 from 30, scaling back up to its current amount at about level 5 and reduce base health regeneration and scaling from 8.25 and 0.55 to 6.25 and 0.45 respectively.

Another thing about Le grand dueliste, her q cooldown reduction for hitting a champion. Firstly, I hate this ability and how she can combo it with her w, but that's subjective. 60% reduced cool down early is way too much, giving it a 9.6 sec cd at rank 1. Since this ability procs her passive too, this 9.6 seconds is a lot worse than it sounds. I would reduce the buff to 30% on hitting a champion, doubled if a vital is hit. Realistically, if she didn't hit the vital she shouldn't be given such freedom to just dash out after, especially not when she can just e you and hit the vital anyway.

I'm not a fiora expert, and nor do I want to be but I know this champion is not fun to play against, and is likely too good so these are the changes I would make to ease the experience against her. I could be quite wrong with some of these, and would like feedback about what should be done to make her better to play against.

4 Comments

HooliganGunner1 votes

good thing there is 5 bans in ranked! you can ban her every time

InfinitexMortal1 votes

Play Pantheon Thank me later

Weiner the Pooh1 votes

Riven also has a similar win rate and a higher play rate. So clearly there is a common reason, and there is. Deaths dance and fervor of battle are what makes them seem so over bearing. We're Fiora to get nerfed, the subsequent removal of fervor(next pre season) and the inevitable nerfing of deaths dance would make her terrible. She is not the problem. fervor is the problem, not her.

kasfas1 votes

Then what about champions who use fervour that aren't overpowered?

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