Aram games too short ?

Holyfrost Sub·5/8/2016, 4:50:08 AM·3 votes·581 views

I noticed after patch 6.9 aram games are too short. I never had an aram game last longer than 25 mins. I know that is "normal" but before the patch the games would take a longer pace, and i think i know the reason.

The towers feel "extremely" weak. It's like the towers don't even last. If you and your team die at the middle usually that is a tower loss. After 10 mins if you havent lost mid...you will lose both mid tower and inner tower and maybe the inhibator.

I don't know if this is normal but... it feels very bad. Less ip gained per game....nobody gets more than 2 major items (unless the team feeds) and games are too quick that some champions like ryze, tryndamere, tanks, and some ad carries don't even have a "fun" experience because they don't get to a "late game" item build to start shining.

I know nobody cares about aram, i am the only one that plays a lot of it. But this is what i have noticed playing, and i don't know if it is intended.

1 Comments

Holyfrost Sub5/8/2016, 6:56:44 PM2 votes

Alright i don't know if this is a bug or not but - When the towers had their armor and magic resist removed and the buff that " adds 66% damage reduction with no nearby minions" Was added - aram became shit.

I know aram is not important, but man ad carries can kill a tower in 5 seconds or about 6 auto attacks. Towers lost like 15% of their health pet hit.

And there is always minions pushing so the damage reduction is useless.

Please change the towers to have more defenses and health while minions are attacking in aram. Makes the games go from 10 minutes to 21 minutes depending on stuff.

Hopefully a rioter reads this.