Should Death Cap get changed?
It never seems like there is a game where going Death Cap over Void Staff is optimal. It's supposed to be a massive damage spike but realistically Void staff ends up doing a better job than Death Cap for damage since it gives MR shred which Death Cap doesn't. For an item that's supposed to be a massive power spike it feels out classed by Void Staff in almost every situation, with the few games it is optimal its because no one on the enemy team figured out MR would be a good idea.
is fine, though most people don't get how it works. A lot of people like to rush it but lose the power spike since it gives you power based on the AP you have, so you should be getting it later on instead of getting it first.
for example.