So now that we have a giant rampaging turret killing monster...

AhmCha··13 votes·854 views

In a period of the game's life where towers already feel fucking pathetic, can you maybe consider buffing them or something? I try to steer away from making gameplay posts, since I don't know what the fuck I'm talking about, but I am adamant about my position that towers feel the weakest they've ever felt since i started playing. If we're going to have season 7 tower killing (Rift Herald, Mountain Drake, Ziggs in general, etc.) can we at least balance that with season 5 turrets?

12 Comments

420 grams3 votes

The only real damage it does is its initial charge. Yes, it's a lot, but it's not like it's running down lane completely blowing every tower up

MysterQ1 votes

If they don't answer it, it will.

I had a 13 minute game a few days ago. He survived into the first Nexus Inhib (because he won't kill himself but does 0 damage??). Yes the enemy team messed up thinking 2 man top could baserace 4 man + rift bot. But the thing does massive damage.

I can imagine if used properly it can be devastating. After winning a teamfight. In the middle of a teamfight in another lane,. Etc.

DuskDaUmbreon1 votes

Sounds less like it's broken and more like someone's an idiot, and didn't think to do anything about the Herald.

MysterQ1 votes

I said it was a bad call for them to not back. There is no question on that.

But when our 4v3 takes their team and summons Herald in an uncontested lane, the thing is ridiculous. Yes that is situational, but it is a situation that is realistic and can be setup.

DuskDaUmbreon2 votes

I honestly think that turrets do need a bit more power. You can lose outer turret by dying once, without the enemy having any serious buffs or being Diana/Teemo with Nashor's. They really need to scale into game better. Maybe boost everyone's damage to turrets by a flat 5 points per level (to help out champions that are already ass at taking turrets), but have it have a 33% damage reduction?

Also, some scaling on its damage is a must. Make minions scale better, and boost turrets to match it.

MysterQ1 votes

Turrets don't do damage.

Walmart Porn2 votes

IMO i would bring back those lazer turrets they had in season 6 for the inners except make it for all towers. They dont even matter if a 1-2 item champion can just ignore their damage. But when they did armour pen damage people had to think twice about diving. Right now its just to easy to pick poppy, naut,grag ect and just take the damage while killing all the squishys then walk right back out

MysterQ1 votes

Even non-Tanks dive all the time as game progresses. And I don't mean dive when you are low, I mean dive when you are at 60+%. And of course they are mobile so they get out.

Even if you CC (even chain cc) inner turret rarely kills anyone. And is so slow to kill minions when you are fighting off a dive.

Walmart Porn1 votes

Yeah but thats the whole thing with assasians and such is the should be able to jump in burst and get out. Non assasians shouldnt be able to just ignore the tower and walk right in, like graves who is neither full tank nor full damage, or just about any support can just take turret agro while adc dives and just out heal the damage

Danjeng1 votes

I try to steer away from making gameplay posts

Very funny I Feed Krugs. Also stop feeding Krugs, it's taking too long to clear the camp because of you.

DunkinNoobs1 votes

I wonder how many of these threads we need before people figure out that Riot isn't gonna buff towers.

GoronMuncherV1 votes

Slow down snowballing allowing for more comebacks and late game champions in 2017?!? You must be joking /s

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