Mercurial Scimitar Nerf?
65 AD -> 50 AD (350 x 1.5) = 525 gold)
3700 Gold cost -> 3500 gold cost
Is Mercurial really that oppressive especially when nearly every champions in this game have Hard CC so it had to be nerfed? It doesn't even grand you CC immunity for very short time like lets say 0.5 seconds CC immunity on active. There is something in this game called Chain CC. When a champion stuns you another champion will follow with another stun especially when you are a melee champions
4/5 enemies have hard CC and even multiple hard CC abilities most of the games
I don't even know if that bonus movement speed for short time is even any useful. I never noticed any use of it. But What I did notice is that when I get stunned by one champions I will get stunned AGAIN by another champion