Lower Armor Pen to make Tanks viable again. AND REVERT LAST WHISPER
Pls Rito, bring back the old Last whisper, it was a great item for what it gave. 30% Pen and i believe like 40 dmg. The new Branch offs are literally just broken. 1300 gold for 30% armor pen, and then upgrades does: (LDR)
UNIQUE – GIANT SLAYER: Grants up to +15% bonus physical damage against enemy champions with greater maximum health than you (+1.5% damage per 50 health difference, maxing at 500 health difference). UNIQUE – LAST WHISPER: +45% Bonus Armor Penetration.
So not only do you get basically 50% armor Pen, you also get more bonus health vs tanks, so you just melt the shit out of them.
If you get Mortal Reminder, I guess if they have really heavy sustained champs, its worth it, but barely. You still get the 45% armor pen, and then grievous wounds, it is so much better to get LDR. Still making it op, because you have so many advantages from just 1 item. You used to have to build them seperately, taking a hit from dmg to to stop a sustained champ, IE, mundo, vlad, voli, swain, etc... But now you get a crap ton of Arm Pen, dmg, and grievous wounds. That is just over loaded.
Not to mention you added Armor Pen to pretty much half of the items. So it is no wonder that we aren't in the Tank meta anymore. Brawlers are the FOTM right now, and pretty much making tanks useless.
Example, last night I played amumu for the first time in i dont even know how long. I was melted in 5 seconds, with 250 armor, and 225 MR, and 4k health. Tanks pretty much useless for what they are supposed to be in the game. How can you go full tank, try to be a meat shield for the team, and still get blown right up on an engage? It is really stupid that you allowed ADC's to have all of the power on the map.
You are constantly buffing AD items, and with the Mage update, Nerfed the hell out of AP items. And then when a champion comes FOTM after an item change update, you blame it on the champion, instead of the items. No wonder you have no many first pick/ban in the game, because items give such a power spike, for how cheep they are. Example of that is YGB, that item is hella OP for how cheap it is, and it gives everything an AD Champ wants, 60 AD, 10% CDR, 20 Armor Pen, and the active that just makes it even more op.
So I am asking Please Riot, please make tanks viable again. It is no use to play them if you get nuked right away, when you could pick Irelia/Jax whoever to be semi tank, with 3AD Items and just nuke your ADC. You are solely focused on making the game last shorter than it is, but when you look at Diamond+ games, they are averaging at about 25 minutes. Why don't you go back to the ways it was season 4, because that was the best season you probably ever had. Where the game wouldn't be decided in the first 10 minutes of the game. And team fights were particularly even even if a team was behind 3-5k gold. Not now, that kind of a lead pretty much wins the game, unless they throw.
So please please please please look at your items, rather than nerfing the champions, because the items are what is changing the game so dramatically, it makes champions so useless.
....gasp....not viable....really I have not noticed