why is riot nerfing mages with these mana changes?

JarodDempsey··1 votes·647 views

I havent been in the loop for a while and i come back to find an op looking assasin soon to be released, some seemingly bad jungle changes, no changes to adcs, and a huge nerf to mages through mana. Mages shouldnt be going oom in late mid game/late game hardly ever. ad champs (especially adcs) are super strong by that point and have unlimited right clicks to put out damage, why would riot think this is a good idea. I also noticed they nerfed archangels extremely in the last few pbe cycles that i just read through and now they nerfed dorans and tear and mana in general. Then they say mages need to build mana items to be relevant and the only mana buffs i see are like +100 to a few items, what fake garbage buffs are those. Oh and they also made manaflow band damn near useless compared to before and that was before i even left.

2 Comments

FOR JUSTICE2 votes

they nerfed EARLY mana junk, lategame its still pretty hard to go oom. and as a mage, mana is a resource you should actually have to manage. being that you can just qq over and over, its kind of making the fact that its a resource pointless. but their reasoning for this was because of godlike waveclear, which basically stopped midlane assasins from doing their jobs and roaming. current manaflow is lots more consistent then the old one, and is still very much a viable choice. theyre changing ADC itemization like next patch i think.

cant speak on jungle changes though, havent been playing too much this patch.

JarodDempsey1 votes

meh seems like a product of where league has been headed i guess. I miss the old days where assasins were in the jungle and mages had mana. I main support and mfb changes were severely detrimental to supps, now with assasins (including overbuffed zed) roaming all the time the game will be even less fun.

More from Gameplay

More by JarodDempsey