and not completely shutdown by a specific champ (like how Darius shuts down Nasus and Kled BIG TIME)
Typical noobs want to win just cuz they hard countered their enemy in champ select screen.
[zombie-brand-facepalm]
Hard countering by picks or items is also a bad game design, and it is different from soft countering which is healthy.
All champs should be hard countered only by outplay, like dodging critical spells from Mages or getting in the melee dead zone of a ranged champ ( clearly doesn't apply here in LoL but it is an example form DoW games as u can counter ranged squads by getting in their face and forcing them to use their weak melee weapon if they didn't change their position ).