Jhin base AD is higher than most bruisers and some juggernauts in the game.

MunchCrunchLunch··4 votes·603 views

Jhin Base AD 121 .

Shyvanna Base AD. 119 AD

Jax Base AD 119 .

Nasus Base ad. 119.

Olaf 119.

Vi 115.

aatrox 114.

xin zhao 113.

udyr 112.

renekton 111.

volibear 115.

so the usual thing we used to is that ranged champs give up some base stats away. jhin doesn't have that. he has around 20-50 more ad than other marksmen. he gets his AD from his passive to compensate for his slow attack speed. he does not need 121 base ad.

and remember this base ad is already higher than probably even mordekaiser if you multiplay it with his passive. so why even give him such a high base ad to begin with?

16 Comments

adidas1 votes

thing is jhin doesnt even have slow attack speed either.

Normal adcs start with around .75 attack speed

Jhin starts with about .65

4 bullets to 4 bullets you wont really notice that jhin is slower :p so hes only honestly weaker when he has to reload

Which i think is bull. Jhin needs some more nerfs but im a jhin hater imo

MunchCrunchLunch1 votes

{quoted}

thing is jhin doesnt even have slow attack speed either.

Normal adcs start with around .75 attack speed

Jhin starts with about .65

4 bullets to 4 bullets you wont really notice that jhin is slower :p so hes only honestly weaker when he has to reload

Which i think is bull. Jhin needs some more nerfs but im a jhin hater imo

so we have the ability to get about 2.5-3 times the ad of a typical marskman. but also. haf a 25% missing health execute. and also have twice the ad miss fortune has.

let alone all of this multiplies with his passive

lol

he has 20 more ad than graves that has reload time as well. has less range. and has slower attack speed.

legionnaire993 votes

{quoted}

so we have the ability to get about 2.5-3 times the ad of a typical marskman. but also. haf a 25% missing health execute. and also have twice the ad miss fortune has.

let alone all of this multiplies with his passive

lol

he has 20 more ad than graves that has reload time as well. has less range. and has slower attack speed.

Do normal marksmen have a point to where you can't auto for 2 secs

CaptnJakSparrow2 votes

{quoted}

Do normal marksmen have a point to where you can't auto for 2 secs

Nah

They just item 3085 And kill the entire enemy team with 3 auto attacks while Jhin is still running away from the tank.

Astôlfo1 votes

Except then you realize his attack speed can't increase AT ALL except through leveling up, which is PAINFULLY SLOW. And after his fourth shot, he is forced into a static 2.5 seconds cooldown he cannot autoattack at all for.

adidas1 votes

{quoted}

Except then you realize his attack speed can't increase AT ALL except through leveling up, which is PAINFULLY SLOW. And after his fourth shot, he is forced into a static 2.5 seconds cooldown he cannot autoattack at all for.

''And after his fourth shot, he is forced into a static 2.5 seconds cooldown he cannot autoattack at all for.''

Thats if you dont die when he does Auto-Q-Auto-W all in 1 second

Astôlfo1 votes

Yes because you should totally 1v1 the burst AD caster if you have low health and/or can't out DPS him. What's your point? And he's not going to do that much damage until he gets items in the first place. He literally has no reliable mobility. Just jump on him and kill him.

adidas1 votes

{quoted}

Yes because you should totally 1v1 the burst AD caster if you have low health and/or can't out DPS him. What's your point? And he's not going to do that much damage until he gets items in the first place. He literally has no reliable mobility. Just jump on him and kill him.

Jhin is busted.

Astôlfo1 votes

Okay and? Still doesn't make my points any less correct.

Astôlfo1 votes

Um. Because. He's an AD caster MEANT to do burst rather than quick sustained DPS? That's the entire point of his 4-shot-reload system. Okay, cool. Let's just forget entirely about how his attack speed can't increase except by leveling up, which even then is extremely small. And let's forget about how he's forced into a 2.5s static reload time for which he cannot autoattack at all after every 4 shots.

MunchCrunchLunch1 votes

{quoted}

Um. Because. He's an AD caster MEANT to do burst rather than quick sustained DPS? That's the entire point of his 4-shot-reload system. Okay, cool. Let's just forget entirely about how his attack speed can't increase except by leveling up, which even then is extremely small. And let's forget about how he's forced into a 2.5s static reload time for which he cannot autoattack at all after every 4 shots.

lol . his autos are slower than other carries but he gets damage from his passive that makes his autos hurt 3 times more than other marskman.

hes too strong. and both low level of play and high level of play are a good proof. he has the highest playrate of any adc. with nearly 54% winrate

Astôlfo1 votes

See, that is why he got nerfed.

And it doesn't matter a flying shit if his autos by themselves hurt 3x or whatever more than other marksman. Any ADC can beat him in a straight 1v1, because while he's taking all his time in the world to fire four shots and then reload, the other ADCs will attack several times faster and just murder him. His AD isn't the issue.

adidas1 votes

{quoted}

Um. Because. He's an AD caster MEANT to do burst rather than quick sustained DPS? That's the entire point of his 4-shot-reload system. Okay, cool. Let's just forget entirely about how his attack speed can't increase except by leveling up, which even then is extremely small. And let's forget about how he's forced into a 2.5s static reload time for which he cannot autoattack at all after every 4 shots.

Well i wouldnt mention the reload system as something weak in jhins kit because lets be honest

Graves has a reload system and hes far from being weak at all.

Astôlfo1 votes

Um. Did you really just try to compare Graves and Jhin? LMAO

Graves has a dash that can go over walls which stacks both armor and MR as well as reloads a bullet. Graves can also become incredibly tanky with lifesteal + items such as Dancer, Sterak's, Maw, so on and so forth. Graves can also apply lifesteal incredibly easily because of how his autos are scattershot that hit multiple targets at once. Graves has immediate CC that essentially completely nullifies any actions of the enemy that requires nothing set up beforehand (unlike Jhin's W needing some source of damage first).

Jhin has none of these.

adidas2 votes

{quoted}

Um. Did you really just try to compare Graves and Jhin? LMAO

Graves has a dash that can go over walls which stacks both armor and MR as well as reloads a bullet. Graves can also become incredibly tanky with lifesteal + items such as Dancer, Sterak's, Maw, so on and so forth. Graves can also apply lifesteal incredibly easily because of how his autos are scattershot that hit multiple targets at once. Graves has immediate CC that essentially completely nullifies any actions of the enemy that requires nothing set up beforehand (unlike Jhin's W needing some source of damage first).

Jhin has none of these.

It's really funny how the other day you made a post saying graves isnt broken but you literally just listed every single aspect that made him broken

I like how hypocritcal you are

Astôlfo1 votes

??? Mind linking me said post? I don't recall saying that. Also, Graves isn't broken in terms of actual results right now. His actual performance is average/sub-average. But his kit is still overloaded and offers too much.

??? Why are you using words which you don't even know the meaning of?

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