These Janna Changes Are A Bit Weird
Cons of these changes
- Lower health after level 2
- Lower base AD
- Lower AD growth
- Lower base MS
- Lower Passive MS
- Lower Passive MS on W
- Increased CD on W until Rank 4
- Reduced range on W
- Increased CD on E Pros of these changes
- Lower CD on Q
- Lower mana cost on Q at all ranks
- Added damage on passive scaling with bonus MS
- Increased AA range
So overall Janna is squisher and slower but does a bit of extra magic damage to the enemy. These changes just feel like a gimmick and don't add any "skill expression" to her kit. I am all for Janna changes but these don't make any sense. Janna only sees significant damages later in the game when it really doesn't matter because her AD is doing all the work. These changes are just going to further push her into a passive playstyle.