Riot's take on damage in the game?
Hi! Just curious: what does Riot think about the state of damage in the game? Do you think that it is fine? Or that there's too much burst? Or that there's too much DPS? Or that there's too much AoE? Or that there's too little of the above? Or that there's too much of the above on some classes and/or too little on others? Are you trying/going to fix it?
I've complained, like others (we sure like to complain a lot :p ), about there being too much damage in the game (imho), but was wondering what is Riot's current stance on the issue (plain curiosity, but also because it would tell if we should just learn to deal with it or if there's hope that it will be toned down in the future).