Thunderlords and Ranged vs. Melee champs

PROJECT Katarìna··2 votes·435 views

In my opinion of game balance thunderlords should not be able to proc from auto attacks.

Edit 1: Thunderlords shouldnt be a one size fits all kind of shoe it should synergize well with the champions role, kit and flaws. For example dfire synergizes with brand cass and fizz, olaf and shyvanna and udyr do alot of damage but have trouble sticking to their target so stormraiders surge would be good on them, talon has a bleed and alot of burst and has trouble keeping up or escaping after he does a full spell rotation so you could go stormraiders thunderlords or dfire. Leblanc does alot of burst damage has no troube with escapes and does not synergize with deathfire so thunderlords would be good on her.

3 Comments

EcchiOtakuTM2 votes

Actually I agree with the change.

It would make thunderlords alot more bias and healthier than just being allowed to get it on any/everyone. And would be more reasonable when someone wants to proc it.

Yea I'll support this regardless of range noone should be able to proc it with AAs unless it's bonus damage modifiers(Like on-hit spells).

Maximum Morde2 votes

That would render it all but unuseable except on champions with multi hit abilities. So many champions only have 1 or 2 offensive spells. In addition, until around mid-late game, thunderlord hurts less than an auto attack for mages, and barring very specific outliers always hurts less than an auto attack for any champions that actually build AD. Let that sink in. It's a twenty second cooldown that hurts less than an auto attack, and you want to nerf it?

PROJECT Katarìna1 votes

I play champs like twisted fate and fizz who only have two spell rotations early, even mid and late game by the time you get to mid game your cooldowns should be short enough to proc thunderlords either way. This is to prevent range champs that are heavily auto attack based like vayne from using this instead champ that are ranged who use it would be like ezereal and corki.

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